Set texture streaming flag to true by default
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@@ -48,7 +48,7 @@ class ExperimentFlags {
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bool kLoadSystemFonts = true;
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// Uses texture streaming from SDL for my dynamic updates.
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bool kLoadTexturesAsStreaming = false;
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bool kLoadTexturesAsStreaming = true;
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// Save dungeon map edits to the ROM.
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bool kSaveDungeonMaps = false;
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