backend-infra-engineer: Post v0.3.9-hotfix7 snapshot (build cleanup)
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# Changelog
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## 0.4.1 (December 2025)
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### Overworld Editor Fixes
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**Vanilla ROM Corruption Fix**:
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- Fixed critical bug where save functions wrote to custom ASM address space (0x140000+) for ALL ROMs without version checking
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- `SaveAreaSpecificBGColors()`, `SaveCustomOverworldASM()`, and `SaveDiggableTiles()` now properly check ROM version before writing
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- Vanilla and v1 ROMs are no longer corrupted by writes to ZSCustomOverworld address space
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- Added `OverworldVersionHelper` with `SupportsCustomBGColors()` and `SupportsAreaEnum()` methods
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**Toolbar UI Improvements**:
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- Increased button widths from 30px to 40px for comfortable touch targets
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- Added version badge showing "Vanilla", "v2", or "v3" ROM version with color coding
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- Added "Upgrade" button for applying ZSCustomOverworld ASM patch to vanilla ROMs
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- Improved panel toggle button spacing and column layout
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### Testing Infrastructure
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**ROM Auto-Discovery**:
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- Tests now automatically discover ROMs in common locations (roms/, ../roms/, etc.)
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- Searches for common filenames: zelda3.sfc, alttp_vanilla.sfc, vanilla.sfc
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- Environment variable `YAZE_TEST_ROM_PATH` still takes precedence if set
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**Overworld Regression Tests**:
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- Added 9 new regression tests for save function version checks
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- Tests verify vanilla/v1/v2/v3 ROM handling for all version-gated save functions
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- Version feature matrix validation tests added
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### Logging & Diagnostics
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- Added CLI controls for log level/categories and console mirroring (`--log_level`, `--log_categories`, `--log_to_console`); `--debug` now force-enables console logging at debug level.
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- Startup logging now reports the resolved level, categories, and log file destination for easier reproducibility.
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### Editor & Panel Launch Controls
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- `--open_panels` matching is case-insensitive and accepts both display names and stable panel IDs (e.g., `dungeon.room_list`, `Room 105`, `welcome`, `dashboard`).
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- New startup visibility overrides (`--startup_welcome`, `--startup_dashboard`, `--startup_sidebar`) let you force panels to show/hide on launch for automation or demos.
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- Welcome and dashboard behavior is coordinated through the UI layer so CLI overrides and in-app toggles stay in sync.
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### Documentation & Testing
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- Debugging guides refreshed with the new logging filters and startup panel controls.
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- Startup flag reference and dungeon editor guide now use panel terminology and up-to-date CLI examples for automation setups.
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---
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## 0.3.9 (November 2025)
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### AI Agent Infrastructure
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