Add SelectableLabels for Dungeon names
This commit is contained in:
@@ -358,9 +358,11 @@ void ScreenEditor::DrawDungeonMapsEditor() {
|
|||||||
|
|
||||||
// Dungeon column
|
// Dungeon column
|
||||||
ImGui::TableNextColumn();
|
ImGui::TableNextColumn();
|
||||||
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().y - 20);
|
for (int i = 0; i < dungeon_names.size(); i++) {
|
||||||
gui::ListBox("##DungeonList", &selected_dungeon, dungeon_names,
|
rom()->resource_label()->SelectableLabelWithNameEdit(
|
||||||
dungeon_names.size());
|
selected_dungeon == i, "Dungeon Names", absl::StrFormat("%d", i),
|
||||||
|
dungeon_names[i]);
|
||||||
|
}
|
||||||
|
|
||||||
// Map column
|
// Map column
|
||||||
ImGui::TableNextColumn();
|
ImGui::TableNextColumn();
|
||||||
|
|||||||
Reference in New Issue
Block a user