docs: Add comprehensive documentation for getting started, testing, building, and architecture
- Introduced a new "Getting Started" guide to help users set up and use the YAZE software effectively. - Added detailed "Testing Guide" outlining the testing framework and best practices for contributors. - Created "Build Instructions" for macOS, Linux, and Windows, including environment verification and quick start with CMake presets. - Documented the architecture and networking aspects of YAZE, focusing on service-oriented design and gRPC integration. - Updated the index to reflect new documentation structure and improve navigation.
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# Getting Started
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This software allows you to modify "The Legend of Zelda: A Link to the Past" (US or JP) ROMs. It is built for compatibility with ZScream projects and designed to be cross-platform.
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## Quick Start
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1. **Download** the latest release for your platform from the [releases page](https://github.com/scawful/yaze/releases).
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2. **Load ROM** via `File > Open ROM`.
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3. **Select an Editor** from the main toolbar (e.g., Overworld, Dungeon, Graphics).
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4. **Make Changes** and save your project.
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## General Tips
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- **Experiment Flags**: Enable or disable new features in `File > Options > Experiment Flags`.
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- **Backup Files**: Enabled by default. Each save creates a timestamped backup of your ROM.
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- **Extensions**: Load custom tools via the `Extensions` menu (C library and Python module support is planned).
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## Feature Status
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| Feature | Status | Details |
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|---|---|---|
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| Overworld Editor | ✅ Complete | Full support for vanilla and ZSCustomOverworld v2/v3. |
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| Dungeon Editor | ✅ Complete | Stable, component-based editor for rooms, objects, and sprites. |
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| Tile16 Editor | ✅ Complete | Professional-grade tile editor with advanced palette management. |
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| Palette Editor | ✅ Complete | Edit and save all SNES palette groups. |
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| Graphics Editor | ✅ Complete | View and edit graphics sheets and groups. |
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| Sprite Editor | ✅ Complete | Edit sprite properties and attributes. |
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| Message Editor | ✅ Complete | Edit in-game text and dialogue. |
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| Hex Editor | ✅ Complete | View and edit raw ROM data. |
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| Asar Patching | ✅ Complete | Apply Asar 65816 assembly patches to the ROM. |
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## Command-Line Interface (`z3ed`)
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`z3ed` is a powerful, AI-driven CLI for inspecting and editing ROMs.
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### AI Agent Chat
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Chat with an AI to perform edits using natural language.
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```bash
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# Start an interactive chat session with the AI agent
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z3ed agent chat --rom zelda3.sfc
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```
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> **Prompt:** "What sprites are in dungeon 2?"
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### Resource Inspection
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Directly query ROM data.
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```bash
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# List all sprites in the Eastern Palace (dungeon 2)
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z3ed dungeon list-sprites --rom zelda3.sfc --dungeon 2
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# Get information about a specific overworld map area
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z3ed overworld describe-map --rom zelda3.sfc --map 80
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```
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### Patching
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Apply assembly patches using the integrated Asar assembler.
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```bash
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# Apply an assembly patch to the ROM
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z3ed asar patch.asm --rom zelda3.sfc
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```
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## Extending Functionality
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YAZE is designed to be extensible. Future versions will support a full plugin architecture, allowing developers to create custom tools and editors. The C API, while available, is still under development.
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