Remove dungeon.h and overworld.h headers; integrate their structures directly into zelda.h and update include paths in related source files.
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@@ -8,8 +8,6 @@ extern "C" {
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#include <stddef.h>
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#include <stdint.h>
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#include "dungeon.h"
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#include "overworld.h"
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#include "snes.h"
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#include "zelda.h"
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