Update SnesColorButton and PaletteEditor
This commit is contained in:
@@ -106,7 +106,7 @@ void ResourceLabelManager::SelectableLabelWithNameEdit(
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ImGui::Selectable(label.c_str(), selected,
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ImGuiSelectableFlags_AllowDoubleClick);
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std::string label_id = type + "_" + key;
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if (ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
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if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
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ImGui::OpenPopup(label_id.c_str());
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}
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@@ -118,8 +118,6 @@ void ResourceLabelManager::SelectableLabelWithNameEdit(
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}
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ImGui::EndPopup();
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}
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// ImGui::PopID();
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}
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std::string ResourceLabelManager::CreateOrGetLabel(
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@@ -35,6 +35,8 @@ class ResourceLabelManager {
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const std::string& defaultValue);
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std::string CreateOrGetLabel(const std::string& type, const std::string& key,
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const std::string& defaultValue);
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std::string CreateOrGetLabel(const std::string& type, const std::string& key,
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const absl::string_view& defaultValue);
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private:
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bool labels_loaded_ = false;
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@@ -35,6 +35,15 @@ namespace app {
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namespace editor {
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absl::Status PaletteEditor::Update() {
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if (rom()->is_loaded()) {
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// Initialize the labels
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for (int i = 0; i < kNumPalettes; i++) {
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rom()->resource_label()->CreateOrGetLabel(
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"Palette Group Name", std::to_string(i),
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std::string(kPaletteGroupNames[i]));
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}
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}
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if (ImGui::BeginTable("paletteEditorTable", 2,
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ImGuiTableFlags_Reorderable |
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ImGuiTableFlags_Resizable |
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@@ -55,7 +64,9 @@ absl::Status PaletteEditor::Update() {
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}
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}
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ImGui::TableNextColumn();
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ImGui::Text("Test Column");
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if (gui::SnesColorEdit4("Color Picker", current_color_,
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ImGuiColorEditFlags_NoAlpha)) {
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}
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ImGui::EndTable();
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}
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@@ -97,38 +108,39 @@ absl::Status PaletteEditor::DrawPaletteGroup(int category) {
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const auto size =
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rom()->palette_group(kPaletteGroupNames[category].data()).size();
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auto palettes = rom()->palette_group(kPaletteGroupNames[category].data());
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auto palettes =
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rom()->mutable_palette_group(kPaletteGroupNames[category].data());
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static bool edit_color = false;
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for (int j = 0; j < size; j++) {
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ImGui::Text("%d", j);
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auto palette = palettes[j];
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auto pal_size = palette.size();
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// ImGui::Text("%d", j);
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rom()->resource_label()->SelectableLabelWithNameEdit(
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false, "Palette Group Name", std::to_string(j),
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std::string(kPaletteGroupNames[category]));
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auto palette = palettes->mutable_palette(j);
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auto pal_size = palette->size();
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for (int n = 0; n < pal_size; n++) {
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ImGui::PushID(n);
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if ((n % 8) != 0) ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.y);
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if ((n % 7) != 0) ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.y);
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auto popup_id =
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absl::StrCat(kPaletteCategoryNames[category].data(), j, "_", n);
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// Small icon of the color in the palette
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if (gui::SNESColorButton(popup_id, palette[n], palette_button_flags)) {
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edit_color = true;
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if (gui::SnesColorButton(popup_id, *palette->mutable_color(n),
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palette_button_flags)) {
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current_color_ = palette->GetColor(n);
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// EditColorInPalette(*palette, n);
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}
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if (ImGui::BeginPopupContextItem(popup_id.c_str())) {
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RETURN_IF_ERROR(HandleColorPopup(palette, category, j, n))
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RETURN_IF_ERROR(HandleColorPopup(*palette, category, j, n))
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}
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if (edit_color) {
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// The color button was clicked, open the popup
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if (ImGui::ColorEdit4(popup_id.c_str(),
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gfx::ToFloatArray(palette[n]).data(),
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palette_button_flags)) {
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EditColorInPalette(palette, n);
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}
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}
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// if (gui::SnesColorEdit4(popup_id.c_str(), (*palette)[n],
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// palette_button_flags)) {
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// EditColorInPalette(*palette, n);
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// }
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ImGui::PopID();
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}
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@@ -139,13 +151,12 @@ absl::Status PaletteEditor::DrawPaletteGroup(int category) {
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absl::Status PaletteEditor::HandleColorPopup(gfx::SnesPalette& palette, int i,
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int j, int n) {
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auto col = gfx::ToFloatArray(palette[n]);
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if (ImGui::ColorEdit4("Edit Color", col.data(), color_popup_flags)) {
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if (gui::SnesColorEdit4("Edit Color", palette[n], color_popup_flags)) {
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RETURN_IF_ERROR(rom()->UpdatePaletteColor(kPaletteGroupNames[i].data(), j,
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n, palette[n]))
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}
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if (ImGui::Button("Copy as..", ImVec2(-1, 0))) ImGui::OpenPopup("Copy");
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if (ImGui::BeginPopup("Copy")) {
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int cr = IM_F32_TO_INT8_SAT(col[0]);
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int cg = IM_F32_TO_INT8_SAT(col[1]);
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@@ -26,11 +26,11 @@ static constexpr absl::string_view kPaletteGroupNames[] = {
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"ow_mini_map", "3d_object", "3d_object"};
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struct PaletteChange {
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std::string groupName;
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size_t paletteIndex;
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size_t colorIndex;
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gfx::SnesColor originalColor;
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gfx::SnesColor newColor;
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std::string group_name;
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size_t palette_index;
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size_t color_index;
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gfx::SnesColor original_color;
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gfx::SnesColor new_color;
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};
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class PaletteEditorHistory {
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@@ -59,10 +59,10 @@ class PaletteEditorHistory {
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size_t paletteIndex,
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size_t colorIndex) const {
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for (const auto& change : recentChanges) {
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if (change.groupName == groupName &&
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change.paletteIndex == paletteIndex &&
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change.colorIndex == colorIndex) {
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return change.originalColor;
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if (change.group_name == groupName &&
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change.palette_index == paletteIndex &&
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change.color_index == colorIndex) {
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return change.original_color;
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}
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}
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// Handle error or return default (this is just an example,
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@@ -104,12 +104,11 @@ class PaletteEditor : public SharedROM {
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PaletteEditorHistory history_;
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ImVec4 saved_palette_[256] = {};
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ImVec4 current_color_;
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gfx::SnesColor current_color_;
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ImGuiColorEditFlags color_popup_flags =
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ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha;
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ImGuiColorEditFlags palette_button_flags =
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ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoTooltip;
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ImGuiColorEditFlags palette_button_flags = ImGuiColorEditFlags_NoAlpha;
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ImGuiColorEditFlags palette_button_flags_2 = ImGuiColorEditFlags_NoAlpha |
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ImGuiColorEditFlags_NoPicker |
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ImGuiColorEditFlags_NoTooltip;
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@@ -29,7 +29,6 @@ std::vector<char> Convert(const std::vector<snes_color>& palette);
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class SnesColor {
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public:
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SnesColor() : rgb_(0.f, 0.f, 0.f, 0.f), snes_(0) {}
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explicit SnesColor(const ImVec4 val) : rgb_(val) {
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snes_color color;
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color.red = val.x / 255;
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@@ -43,6 +42,16 @@ class SnesColor {
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snes_(ConvertRGBtoSNES(val)),
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rom_color_(val) {}
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SnesColor(uint8_t r, uint8_t g, uint8_t b) {
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rgb_ = ImVec4(r, g, b, 255.f);
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snes_color color;
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color.red = r;
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color.green = g;
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color.blue = b;
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snes_ = ConvertRGBtoSNES(color);
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rom_color_ = color;
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}
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ImVec4 rgb() const { return rgb_; }
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void set_rgb(const ImVec4 val) {
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rgb_.x = val.x / 255;
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@@ -21,7 +21,7 @@ ImVec4 ConvertSNESColorToImVec4(const SnesColor& color) {
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);
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}
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IMGUI_API bool SNESColorButton(absl::string_view id, SnesColor& color,
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IMGUI_API bool SnesColorButton(absl::string_view id, SnesColor& color,
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ImGuiColorEditFlags flags,
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const ImVec2& size_arg) {
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// Convert the SNES color values to ImGui color values (normalized to 0-1
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@@ -34,6 +34,24 @@ IMGUI_API bool SNESColorButton(absl::string_view id, SnesColor& color,
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return pressed;
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}
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IMGUI_API bool SnesColorEdit4(absl::string_view label, SnesColor& color,
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ImGuiColorEditFlags flags) {
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// Convert the SNES color values to ImGui color values (normalized to 0-1
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// range)
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ImVec4 displayColor = ConvertSNESColorToImVec4(color);
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// Call the original ImGui::ColorEdit4 with the converted color
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bool pressed = ImGui::ColorEdit4(label.data(), (float*)&displayColor, flags);
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// Convert the ImGui color values back to SNES color values (normalized to
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// 0-255 range)
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color = SnesColor(static_cast<uint8_t>(displayColor.x * 255.0f),
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static_cast<uint8_t>(displayColor.y * 255.0f),
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static_cast<uint8_t>(displayColor.z * 255.0f));
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return pressed;
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}
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void DisplayPalette(app::gfx::SnesPalette& palette, bool loaded) {
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static ImVec4 color = ImVec4(0, 0, 0, 255.f);
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ImGuiColorEditFlags misc_flags = ImGuiColorEditFlags_AlphaPreview |
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@@ -20,10 +20,13 @@ using gfx::SnesColor;
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ImVec4 ConvertSNESColorToImVec4(const SnesColor& color);
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// The wrapper function for ImGui::ColorButton that takes a SnesColor reference
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IMGUI_API bool SNESColorButton(absl::string_view id, SnesColor& color,
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IMGUI_API bool SnesColorButton(absl::string_view id, SnesColor& color,
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ImGuiColorEditFlags flags = 0,
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const ImVec2& size_arg = ImVec2(0, 0));
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IMGUI_API bool SnesColorEdit4(absl::string_view label, SnesColor& color,
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ImGuiColorEditFlags flags = 0);
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void DisplayPalette(app::gfx::SnesPalette& palette, bool loaded);
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} // namespace gui
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@@ -43,7 +43,7 @@ void SelectablePalettePipeline(uint64_t& palette_id, bool& refresh_graphics,
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 2.0f);
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}
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if (gui::SNESColorButton("##palette", palette[n],
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if (gui::SnesColorButton("##palette", palette[n],
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ImGuiColorEditFlags_NoAlpha |
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ImGuiColorEditFlags_NoPicker |
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ImGuiColorEditFlags_NoTooltip,
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