add ios defs for file and font fns
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@@ -12,10 +12,33 @@
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#if TARGET_IPHONE_SIMULATOR == 1
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#if TARGET_IPHONE_SIMULATOR == 1
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/* iOS in Xcode simulator */
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/* iOS in Xcode simulator */
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std::string FileDialogWrapper::ShowOpenFileDialog() { return ""; }
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std::string FileDialogWrapper::ShowOpenFolderDialog() { return ""; }
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std::vector<std::string> FileDialogWrapper::GetFilesInFolder(const std::string& folder) {
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return {};
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}
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std::vector<std::string> FileDialogWrapper::GetSubdirectoriesInFolder(const std::string& folder) {
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return {};
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}
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#elif TARGET_OS_IPHONE == 1
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#elif TARGET_OS_IPHONE == 1
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/* iOS */
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/* iOS */
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std::string FileDialogWrapper::ShowOpenFileDialog() { return ""; }
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std::string FileDialogWrapper::ShowOpenFolderDialog() { return ""; }
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std::vector<std::string> FileDialogWrapper::GetFilesInFolder(const std::string& folder) {
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return {};
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}
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std::vector<std::string> FileDialogWrapper::GetSubdirectoriesInFolder(const std::string& folder) {
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return {};
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}
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#elif TARGET_OS_MAC == 1
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#elif TARGET_OS_MAC == 1
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/* macOS */
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/* macOS */
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@@ -13,9 +13,11 @@
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#if TARGET_IPHONE_SIMULATOR == 1
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#if TARGET_IPHONE_SIMULATOR == 1
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/* iOS in Xcode simulator */
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/* iOS in Xcode simulator */
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void LoadSystemFonts() {}
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#elif TARGET_OS_IPHONE == 1
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#elif TARGET_OS_IPHONE == 1
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/* iOS */
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/* iOS */
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void LoadSystemFonts() {}
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#elif TARGET_OS_MAC == 1
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#elif TARGET_OS_MAC == 1
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/* macOS */
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/* macOS */
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