Refactor object renderer: update class member types for consistency and clarity

This commit is contained in:
scawful
2024-12-30 07:50:46 -05:00
parent c23a2458c4
commit 6699c4e605

View File

@@ -42,9 +42,9 @@ class DungeonObjectRenderer : public SharedRom {
PseudoVram vram_;
emu::ClockImpl clock_;
emu::memory::MemoryImpl memory_;
emu::memory::CpuCallbacks cpu_callbacks_;
emu::video::Ppu ppu{memory_, clock_};
emu::MemoryImpl memory_;
emu::CpuCallbacks cpu_callbacks_;
emu::Ppu ppu{memory_, clock_};
emu::Cpu cpu{memory_, clock_, cpu_callbacks_};
gfx::Bitmap bitmap_;