Add helper functions SetFontPath, LoadFont, AddIconFont, and AddJapaneseFont
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@@ -5,6 +5,7 @@
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#include <unordered_set>
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#include <vector>
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#include "app/core/constants.h"
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#include "absl/status/status.h"
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#include "absl/strings/str_cat.h"
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#include "absl/strings/str_format.h"
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@@ -15,19 +16,88 @@
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namespace yaze {
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namespace core {
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static const char* KARLA_REGULAR = "Karla-Regular.ttf";
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static const char* ROBOTO_MEDIUM = "Roboto-Medium.ttf";
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static const char* COUSINE_REGULAR = "Cousine-Regular.ttf";
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static const char* DROID_SANS = "DroidSans.ttf";
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static const char* NOTO_SANS_JP = "NotoSansJP.ttf";
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static const char* IBM_PLEX_JP = "IBMPlexSansJP-Bold.ttf";
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static const float FONT_SIZE_DEFAULT = 16.0f;
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static const float FONT_SIZE_DROID_SANS = 18.0f;
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static const float ICON_FONT_SIZE = 18.0f;
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namespace {
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std::string SetFontPath(const std::string& font_path) {
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#ifdef __APPLE__
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#if TARGET_OS_IOS == 1
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const std::string kBundlePath = GetBundleResourcePath();
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return kBundlePath + font_path;
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#else
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return absl::StrCat(GetBundleResourcePath(), "Contents/Resources/font/",
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font_path);
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#endif
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#else
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return absl::StrCat("assets/font/", font_path);
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#endif
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}
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absl::Status LoadFont(const FontConfig& font_config) {
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ImGuiIO& io = ImGui::GetIO();
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std::string actual_font_path = SetFontPath(font_config.font_path);
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// Check if the file exists with std library first, since ImGui IO will assert
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// if the file does not exist
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if (!std::filesystem::exists(actual_font_path)) {
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return absl::InternalError(
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absl::StrFormat("Font file %s does not exist", actual_font_path));
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}
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if (!io.Fonts->AddFontFromFileTTF(actual_font_path.data(), font_config.font_size)) {
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return absl::InternalError(
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absl::StrFormat("Failed to load font from %s", actual_font_path));
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}
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return absl::OkStatus();
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}
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absl::Status AddIconFont() {
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ImGuiIO& io = ImGui::GetIO();
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static const ImWchar icons_ranges[] = { ICON_MIN_MD, 0xf900, 0 };
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ImFontConfig icons_config;
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icons_config.MergeMode = true;
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icons_config.GlyphOffset.y = 5.0f;
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icons_config.GlyphMinAdvanceX = 13.0f;
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icons_config.PixelSnapH = true;
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std::string icon_font_path = SetFontPath(FONT_ICON_FILE_NAME_MD);
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if (!io.Fonts->AddFontFromFileTTF(icon_font_path.c_str(), ICON_FONT_SIZE,
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&icons_config, icons_ranges)) {
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return absl::InternalError("Failed to add icon fonts");
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}
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return absl::OkStatus();
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}
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absl::Status AddJapaneseFont() {
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ImGuiIO& io = ImGui::GetIO();
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ImFontConfig japanese_font_config;
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japanese_font_config.MergeMode = true;
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japanese_font_config.GlyphOffset.y = 5.0f;
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japanese_font_config.GlyphMinAdvanceX = 13.0f;
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japanese_font_config.PixelSnapH = true;
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std::string japanese_font_path = SetFontPath(NOTO_SANS_JP);
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if (!io.Fonts->AddFontFromFileTTF(japanese_font_path.data(), ICON_FONT_SIZE,
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&japanese_font_config,
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io.Fonts->GetGlyphRangesJapanese())) {
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return absl::InternalError("Failed to add Japanese fonts");
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}
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return absl::OkStatus();
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}
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} // namespace
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absl::Status LoadPackageFonts() {
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ImGuiIO &io = ImGui::GetIO();
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static const char *KARLA_REGULAR = "Karla-Regular.ttf";
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static const char *ROBOTO_MEDIUM = "Roboto-Medium.ttf";
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static const char *COUSINE_REGULAR = "Cousine-Regular.ttf";
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static const char *DROID_SANS = "DroidSans.ttf";
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static const char *NOTO_SANS_JP = "NotoSansJP.ttf";
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static const char *IBM_PLEX_JP = "IBMPlexSansJP-Bold.ttf";
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static const float FONT_SIZE_DEFAULT = 16.0f;
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static const float FONT_SIZE_DROID_SANS = 18.0f;
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static const float ICON_FONT_SIZE = 18.0f;
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// Icon configuration
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static const ImWchar icons_ranges[] = {ICON_MIN_MD, 0xf900, 0};
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ImFontConfig icons_config;
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@@ -52,66 +122,14 @@ absl::Status LoadPackageFonts() {
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float font_size =
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(font_path == DROID_SANS) ? FONT_SIZE_DROID_SANS : FONT_SIZE_DEFAULT;
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std::string actual_font_path;
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#ifdef __APPLE__
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#if TARGET_OS_IOS == 1
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const std::string kBundlePath = GetBundleResourcePath();
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actual_font_path = kBundlePath + font_path;
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#else
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actual_font_path = absl::StrCat(GetBundleResourcePath(),
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"Contents/Resources/font/", font_path);
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#endif
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#else
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actual_font_path = absl::StrCat("assets/font/", font_path);
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actual_font_path = std::filesystem::absolute(actual_font_path).string();
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#endif
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if (!io.Fonts->AddFontFromFileTTF(actual_font_path.data(), font_size)) {
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return absl::InternalError(
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absl::StrFormat("Failed to load font from %s", actual_font_path));
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}
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FontConfig font_config = { font_path, font_size };
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RETURN_IF_ERROR(LoadFont(font_config));
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// Merge icon set
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std::string actual_icon_font_path = "";
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const char *icon_font_path = FONT_ICON_FILE_NAME_MD;
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#if defined(__APPLE__) && defined(__MACH__)
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#if TARGET_OS_IOS == 1
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const std::string kIconBundlePath = GetBundleResourcePath();
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actual_icon_font_path = kIconBundlePath + "MaterialIcons-Regular.ttf";
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#else
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actual_icon_font_path =
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absl::StrCat(GetBundleResourcePath(),
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"Contents/Resources/font/MaterialIcons-Regular.ttf");
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#endif
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#else
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actual_icon_font_path = std::filesystem::absolute(icon_font_path).string();
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#endif
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if (!io.Fonts->AddFontFromFileTTF(actual_icon_font_path.data(),
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ICON_FONT_SIZE, &icons_config,
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icons_ranges)) {
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return absl::InternalError("Failed to load icon fonts");
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}
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RETURN_IF_ERROR(AddIconFont());
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// Merge Japanese font
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std::string actual_japanese_font_path = "";
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const char *japanese_font_path = NOTO_SANS_JP;
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#if defined(__APPLE__) && defined(__MACH__)
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#if TARGET_OS_IOS == 1
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const std::string kJapaneseBundlePath = GetBundleResourcePath();
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actual_japanese_font_path = kJapaneseBundlePath + japanese_font_path;
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#else
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actual_japanese_font_path =
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absl::StrCat(GetBundleResourcePath(), "Contents/Resources/font/",
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japanese_font_path);
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#endif
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#else
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actual_japanese_font_path = absl::StrCat("assets/font/", japanese_font_path);
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actual_japanese_font_path =
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std::filesystem::absolute(actual_japanese_font_path).string();
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#endif
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io.Fonts->AddFontFromFileTTF(actual_japanese_font_path.data(), 18.0f,
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&japanese_font_config,
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io.Fonts->GetGlyphRangesJapanese());
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RETURN_IF_ERROR(AddJapaneseFont());
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}
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return absl::OkStatus();
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}
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@@ -235,7 +253,6 @@ void LoadSystemFonts() {
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void LoadSystemFonts() {
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// Load Linux System Fonts into ImGui
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// ...
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}
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#endif
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@@ -6,9 +6,15 @@
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namespace yaze {
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namespace core {
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void LoadSystemFonts();
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struct FontConfig {
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const char* font_path;
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float font_size;
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};
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absl::Status LoadPackageFonts();
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void LoadSystemFonts();
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} // namespace core
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} // namespace yaze
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