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@@ -99,33 +99,6 @@ absl::Status Overworld::Load(ROM &rom) {
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return absl::OkStatus();
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}
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absl::Status Overworld::LoadOverworldMaps() {
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auto size = tiles16_.size();
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std::vector<std::future<absl::Status>> futures;
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for (int i = 0; i < kNumOverworldMaps; ++i) {
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int world_type = 0;
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if (i >= 64 && i < 0x80) {
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world_type = 1;
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} else if (i >= 0x80) {
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world_type = 2;
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}
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futures.emplace_back(std::async(std::launch::async, [this, i, size,
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world_type]() {
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return overworld_maps_[i].BuildMap(size, game_state_, world_type,
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map_parent_, GetMapTiles(world_type));
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}));
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}
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// Wait for all tasks to complete and check their results
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for (auto &future : futures) {
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absl::Status status = future.get();
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if (!status.ok()) {
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return status;
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}
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}
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return absl::OkStatus();
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}
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void Overworld::FetchLargeMaps() {
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for (int i = 128; i < 145; i++) {
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map_parent_[i] = 0;
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@@ -171,7 +144,7 @@ void Overworld::FetchLargeMaps() {
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map_parent_[i + 8] = (uchar)i;
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map_parent_[i + 72] = (uchar)(i + 64);
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overworld_maps_[i + 8].SetAsLargeMap(i, 2);
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overworld_maps_[i + 64].SetAsLargeMap(i + 64, 2);
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overworld_maps_[i + 72].SetAsLargeMap(i + 64, 2);
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mapChecked[i + 9] = true;
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map_parent_[i + 9] = (uchar)i;
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@@ -199,40 +172,36 @@ void Overworld::FetchLargeMaps() {
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}
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}
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uint16_t Overworld::GenerateTile32(int index, int quadrant, int dimension) {
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// The addresses of the four 32x32 pixel tiles in the rom()->
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const uint32_t map32address[4] = {rom()->version_constants().kMap32TileTL,
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rom()->version_constants().kMap32TileTR,
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rom()->version_constants().kMap32TileBL,
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rom()->version_constants().kMap32TileBR};
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return (ushort)(rom_[map32address[dimension] + quadrant + (index)] +
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(((rom_[map32address[dimension] + (index) +
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(quadrant <= 1 ? 4 : 5)] >>
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(quadrant % 2 == 0 ? 4 : 0)) &
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0x0F) *
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256));
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}
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void Overworld::AssembleMap32Tiles() {
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auto get_tile16_for_tile32 = [this](int index, int quadrant, int dimension) {
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const uint32_t map32address[4] = {rom()->version_constants().kMap32TileTL,
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rom()->version_constants().kMap32TileTR,
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rom()->version_constants().kMap32TileBL,
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rom()->version_constants().kMap32TileBR};
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return (uint16_t)(rom_[map32address[dimension] + quadrant + (index)] +
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(((rom_[map32address[dimension] + (index) +
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(quadrant <= 1 ? 4 : 5)] >>
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(quadrant % 2 == 0 ? 4 : 0)) &
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0x0F) *
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256));
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};
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// Loop through each 32x32 pixel tile in the rom()->
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for (int i = 0; i < 0x33F0; i += 6) {
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// Loop through each quadrant of the 32x32 pixel tile.
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for (int k = 0; k < 4; k++) {
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// Generate the 16-bit tile for the current quadrant of the current
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// 32x32 pixel tile.
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uint16_t tl = GenerateTile32(i, k, (int)Dimension::map32TilesTL);
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uint16_t tr = GenerateTile32(i, k, (int)Dimension::map32TilesTR);
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uint16_t bl = GenerateTile32(i, k, (int)Dimension::map32TilesBL);
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uint16_t br = GenerateTile32(i, k, (int)Dimension::map32TilesBR);
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uint16_t tl = get_tile16_for_tile32(i, k, (int)Dimension::map32TilesTL);
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uint16_t tr = get_tile16_for_tile32(i, k, (int)Dimension::map32TilesTR);
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uint16_t bl = get_tile16_for_tile32(i, k, (int)Dimension::map32TilesBL);
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uint16_t br = get_tile16_for_tile32(i, k, (int)Dimension::map32TilesBR);
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// Add the generated 16-bit tiles to the tiles32 vector.
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tiles32_unique_.emplace_back(gfx::Tile32(tl, tr, bl, br));
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}
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}
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// Initialize the light_world, dark_world, and special_world vectors with
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// the appropriate number of tiles.
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map_tiles_.light_world.resize(0x200);
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map_tiles_.dark_world.resize(0x200);
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map_tiles_.special_world.resize(0x200);
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@@ -289,55 +258,46 @@ void Overworld::OrganizeMapTiles(Bytes &bytes, Bytes &bytes2, int i, int sx,
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}
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}
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namespace {
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uint GetOwMapGfxHighPtr(const uchar *rom, int index, uint32_t map_high_ptr) {
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int p1 = (rom[map_high_ptr + 2 + (3 * index)] << 16) +
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(rom[map_high_ptr + 1 + (3 * index)] << 8) +
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(rom[map_high_ptr + (3 * index)]);
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return core::SnesToPc(p1);
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}
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uint GetOwMapGfxLowPtr(const uchar *rom, int index, uint32_t map_low_ptr) {
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int p2 = (rom[map_low_ptr + 2 + (3 * index)] << 16) +
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(rom[map_low_ptr + 1 + (3 * index)] << 8) +
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(rom[map_low_ptr + (3 * index)]);
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return core::SnesToPc(p2);
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}
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} // namespace
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absl::Status Overworld::DecompressAllMapTiles() {
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const auto get_ow_map_gfx_ptr = [this](int index, uint32_t map_ptr) {
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int p = (rom()->data()[map_ptr + 2 + (3 * index)] << 16) +
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(rom()->data()[map_ptr + 1 + (3 * index)] << 8) +
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(rom()->data()[map_ptr + (3 * index)]);
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return core::SnesToPc(p);
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};
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int lowest = 0x0FFFFF;
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int highest = 0x0F8000;
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int sx = 0;
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int sy = 0;
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int c = 0;
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for (int i = 0; i < 160; i++) {
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auto p1 = GetOwMapGfxHighPtr(
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rom()->data(), i,
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rom()->version_constants().kCompressedAllMap32PointersHigh);
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auto p2 = GetOwMapGfxLowPtr(
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rom()->data(), i,
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rom()->version_constants().kCompressedAllMap32PointersLow);
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auto p1 = get_ow_map_gfx_ptr(
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i, rom()->version_constants().kCompressedAllMap32PointersHigh);
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auto p2 = get_ow_map_gfx_ptr(
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i, rom()->version_constants().kCompressedAllMap32PointersLow);
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int ttpos = 0;
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if (p1 >= highest) {
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highest = p1;
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if (p1 >= highest) highest = p1;
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if (p2 >= highest) highest = p2;
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if (p1 <= lowest && p1 > 0x0F8000) lowest = p1;
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if (p2 <= lowest && p2 > 0x0F8000) lowest = p2;
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std::vector<uint8_t> bytes, bytes2;
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int size1, size2;
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auto decomp = gfx::lc_lz2::Uncompress(rom()->data() + p2, &size1, 1);
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bytes.resize(size1);
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for (int i = 0; i < size1; i++) {
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bytes[i] = decomp[i];
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}
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if (p2 >= highest) {
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highest = p2;
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decomp = gfx::lc_lz2::Uncompress(rom()->data() + p1, &size2, 1);
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bytes2.resize(size2);
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for (int i = 0; i < size2; i++) {
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bytes2[i] = decomp[i];
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}
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if (p1 <= lowest && p1 > 0x0F8000) {
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lowest = p1;
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}
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if (p2 <= lowest && p2 > 0x0F8000) {
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lowest = p2;
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}
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ASSIGN_OR_RETURN(
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auto bytes, gfx::lc_lz2::DecompressOverworld(rom()->data(), p2, 0x1000))
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ASSIGN_OR_RETURN(auto bytes2, gfx::lc_lz2::DecompressOverworld(
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rom()->data(), p1, 0x1000))
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OrganizeMapTiles(bytes, bytes2, i, sx, sy, ttpos);
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sx++;
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@@ -356,6 +316,33 @@ absl::Status Overworld::DecompressAllMapTiles() {
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return absl::OkStatus();
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}
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absl::Status Overworld::LoadOverworldMaps() {
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auto size = tiles16_.size();
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std::vector<std::future<absl::Status>> futures;
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for (int i = 0; i < kNumOverworldMaps; ++i) {
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int world_type = 0;
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if (i >= 64 && i < 0x80) {
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world_type = 1;
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} else if (i >= 0x80) {
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world_type = 2;
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}
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futures.emplace_back(std::async(std::launch::async, [this, i, size,
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world_type]() {
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return overworld_maps_[i].BuildMap(size, game_state_, world_type,
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map_parent_, GetMapTiles(world_type));
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}));
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}
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// Wait for all tasks to complete and check their results
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for (auto &future : futures) {
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absl::Status status = future.get();
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if (!status.ok()) {
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return status;
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}
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}
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return absl::OkStatus();
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}
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void Overworld::LoadTileTypes() {
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for (int i = 0; i < 0x200; i++) {
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all_tiles_types_[i] = rom()->data()[overworldTilesType + i];
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@@ -454,12 +441,13 @@ absl::Status Overworld::LoadExits() {
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}
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absl::Status Overworld::LoadItems() {
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ASSIGN_OR_RETURN(int pointer, rom()->ReadLong(zelda3::overworldItemsAddress));
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int pointer_pc = core::SnesToPc(pointer); // 1BC2F9 -> 0DC2F9
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ASSIGN_OR_RETURN(uint32_t pointer,
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rom()->ReadLong(zelda3::overworldItemsAddress));
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uint32_t pointer_pc = core::SnesToPc(pointer); // 1BC2F9 -> 0DC2F9
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for (int i = 0; i < 128; i++) {
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ASSIGN_OR_RETURN(uint16_t word_address,
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rom()->ReadWord(pointer_pc + i * 2));
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int addr = (pointer & 0xFF0000) | word_address; // 1B F9 3C
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uint32_t addr = (pointer & 0xFF0000) | word_address; // 1B F9 3C
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addr = core::SnesToPc(addr);
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if (overworld_maps_[i].IsLargeMap()) {
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@@ -551,6 +539,8 @@ absl::Status Overworld::LoadSpritesFromMap(int sprite_start, int sprite_count,
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return absl::OkStatus();
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}
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// ---------------------------------------------------------------------------
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absl::Status Overworld::Save(ROM &rom) {
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rom_ = rom;
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@@ -590,24 +580,17 @@ absl::Status Overworld::SaveOverworldMaps() {
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std::vector<uint8_t> a, b;
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int size_a, size_b;
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// Compress single_map_1 and single_map_2
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if (flags()->kUseClassicCompression) {
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auto a_char = gfx::lc_lz2::Compress(single_map_1.data(), 256, &size_a, 1);
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auto b_char = gfx::lc_lz2::Compress(single_map_2.data(), 256, &size_b, 1);
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// Copy the compressed data to a and b
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a.resize(size_a);
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b.resize(size_b);
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// Copy the arrays manually
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for (int k = 0; k < size_a; k++) {
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a[k] = a_char[k];
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}
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for (int k = 0; k < size_b; k++) {
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b[k] = b_char[k];
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}
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} else {
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ASSIGN_OR_RETURN(
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a, gfx::lc_lz2::CompressOverworld(single_map_1.data(), 0, 256))
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ASSIGN_OR_RETURN(
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b, gfx::lc_lz2::CompressOverworld(single_map_2.data(), 0, 256))
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auto a_char = gfx::lc_lz2::Compress(single_map_1.data(), 256, &size_a, 1);
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auto b_char = gfx::lc_lz2::Compress(single_map_2.data(), 256, &size_b, 1);
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// Copy the compressed data to a and b
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a.resize(size_a);
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b.resize(size_b);
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// Copy the arrays manually
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for (int k = 0; k < size_a; k++) {
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a[k] = a_char[k];
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}
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for (int k = 0; k < size_b; k++) {
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b[k] = b_char[k];
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}
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if (a.empty() || b.empty()) {
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return absl::AbortedError("Error compressing map gfx.");
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@@ -775,38 +758,42 @@ absl::Status Overworld::SaveLargeMaps() {
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const int large_map_offsets[] = {0, 1, 8, 9};
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for (const auto &offset : large_map_offsets) {
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// Check 1
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RETURN_IF_ERROR(rom()->Write(overworldMapSize + i + offset, 0x20));
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RETURN_IF_ERROR(rom()->WriteByte(overworldMapSize + i + offset, 0x20));
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// Check 2
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|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->Write(overworldMapSizeHighByte + i + offset, 0x03));
|
|
|
|
|
rom()->WriteByte(overworldMapSizeHighByte + i + offset, 0x03));
|
|
|
|
|
// Check 3
|
|
|
|
|
RETURN_IF_ERROR(rom()->Write(overworldScreenSize + i + offset, 0x00));
|
|
|
|
|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->Write(overworldScreenSize + i + offset + 64, 0x00));
|
|
|
|
|
rom()->WriteByte(overworldScreenSize + i + offset, 0x00));
|
|
|
|
|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->WriteByte(overworldScreenSize + i + offset + 64, 0x00));
|
|
|
|
|
// Check 4
|
|
|
|
|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->Write(OverworldScreenSizeForLoading + i + offset, 0x04));
|
|
|
|
|
RETURN_IF_ERROR(rom()->Write(
|
|
|
|
|
rom()->WriteByte(OverworldScreenSizeForLoading + i + offset, 0x04));
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteByte(
|
|
|
|
|
OverworldScreenSizeForLoading + i + offset + 64, 0x04));
|
|
|
|
|
RETURN_IF_ERROR(rom()->Write(
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteByte(
|
|
|
|
|
OverworldScreenSizeForLoading + i + offset + 128, 0x04));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Check 5 and 6
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_north + (i * 2) + 2,
|
|
|
|
|
(short)((parentyPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_west + (i * 2) + 2,
|
|
|
|
|
(short)((parentxPos * 0x200) - 0x100)));
|
|
|
|
|
(ushort)((parentyPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->WriteShort(transition_target_west + (i * 2) + 2,
|
|
|
|
|
(ushort)((parentxPos * 0x200) - 0x100)));
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_north + (i * 2) + 16,
|
|
|
|
|
(short)((parentyPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_west + (i * 2) + 16,
|
|
|
|
|
(short)((parentxPos * 0x200) - 0x100)));
|
|
|
|
|
(ushort)((parentyPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->WriteShort(transition_target_west + (i * 2) + 16,
|
|
|
|
|
(ushort)((parentxPos * 0x200) - 0x100)));
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_north + (i * 2) + 18,
|
|
|
|
|
(short)((parentyPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_west + (i * 2) + 18,
|
|
|
|
|
(short)((parentxPos * 0x200) - 0x100)));
|
|
|
|
|
(ushort)((parentyPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(
|
|
|
|
|
rom()->WriteShort(transition_target_west + (i * 2) + 18,
|
|
|
|
|
(ushort)((parentxPos * 0x200) - 0x100)));
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(overworldTransitionPositionX + (i * 2),
|
|
|
|
|
(parentxPos * 0x200)));
|
|
|
|
|
@@ -884,8 +871,7 @@ absl::Status Overworld::SaveLargeMaps() {
|
|
|
|
|
// If the area to the right is the top left of a large area.
|
|
|
|
|
if (overworld_maps_[i + 2].ParentIndex() == 0) {
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen2 + (i * 2) + 18,
|
|
|
|
|
0x0080)); // Always 0x1080.
|
|
|
|
|
OverworldScreenTileMapChangeByScreen2 + (i * 2) + 18, 0x0080));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
@@ -968,24 +954,26 @@ absl::Status Overworld::SaveLargeMaps() {
|
|
|
|
|
if (i - 1 >= 0 && parentxPos != 0) {
|
|
|
|
|
if (overworld_maps_[i - 1].IsLargeMap()) {
|
|
|
|
|
if (overworld_maps_[i - 1].ParentIndex() == 3) {
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen1 + (i * 2),
|
|
|
|
|
0xF060);
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen1 + (i * 2), 0xF060));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen2 + (i * 2) + 128,
|
|
|
|
|
0x0040);
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen2 + (i * 2) + 128, 0x0040));
|
|
|
|
|
if (i + 1 < 64 && parentxPos != 7) {
|
|
|
|
|
if (overworld_maps_[i + 1].IsLargeMap()) {
|
|
|
|
|
if (overworld_maps_[i + 1].ParentIndex() == 1) {
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen2 + (i * 2),
|
|
|
|
|
0x1060);
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen2 + (i * 2), 0xF040));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen3 + (i * 2) + 256,
|
|
|
|
|
0x1800);
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen3 + (i * 2) + 256, 0x1800));
|
|
|
|
|
|
|
|
|
|
// If the area above is a large map, we don't need to add an offset to it.
|
|
|
|
|
// otherwise leave it the same.
|
|
|
|
|
// Just to make sure where don't try to read outside of the array.
|
|
|
|
|
@@ -994,13 +982,15 @@ absl::Status Overworld::SaveLargeMaps() {
|
|
|
|
|
if (overworld_maps_[i - 8].IsLargeMap()) {
|
|
|
|
|
// If we are under the bottom right of the large area.
|
|
|
|
|
if (overworld_maps_[i - 8].ParentIndex() == 3) {
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen3 + (i * 2),
|
|
|
|
|
0x17C0);
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen3 + (i * 2), 0x17C0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen4 + (i * 2) + 384,
|
|
|
|
|
0x1000);
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen4 + (i * 2) + 384, 0x1000));
|
|
|
|
|
|
|
|
|
|
// If the area below is a large map, we don't need to add an offset to it.
|
|
|
|
|
// otherwise leave it the same.
|
|
|
|
|
// Just to make sure where don't try to read outside of the array.
|
|
|
|
|
@@ -1009,16 +999,16 @@ absl::Status Overworld::SaveLargeMaps() {
|
|
|
|
|
if (overworld_maps_[i + 8].IsLargeMap()) {
|
|
|
|
|
// If we are on top of the top right of the large area.
|
|
|
|
|
if (overworld_maps_[i + 8].ParentIndex() == 1) {
|
|
|
|
|
rom()->WriteShort(OverworldScreenTileMapChangeByScreen4 + (i * 2),
|
|
|
|
|
0x0FC0);
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(
|
|
|
|
|
OverworldScreenTileMapChangeByScreen4 + (i * 2), 0x0FC0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_north + (i * 2),
|
|
|
|
|
(short)((yPos * 0x200) - 0xE0)));
|
|
|
|
|
(ushort)((yPos * 0x200) - 0xE0)));
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(transition_target_west + (i * 2),
|
|
|
|
|
(short)((xPos * 0x200) - 0x100)));
|
|
|
|
|
(ushort)((xPos * 0x200) - 0x100)));
|
|
|
|
|
|
|
|
|
|
RETURN_IF_ERROR(rom()->WriteShort(overworldTransitionPositionX + (i * 2),
|
|
|
|
|
(xPos * 0x200)));
|
|
|
|
|
@@ -1078,7 +1068,7 @@ std::vector<uint64_t> GetAllTile16(OWMapTiles &map_tiles_) {
|
|
|
|
|
}
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool Overworld::CreateTile32Tilemap(bool only_show) {
|
|
|
|
|
absl::Status Overworld::CreateTile32Tilemap() {
|
|
|
|
|
tiles32_unique_.clear();
|
|
|
|
|
tiles32_list_.clear();
|
|
|
|
|
|
|
|
|
|
@@ -1090,7 +1080,6 @@ bool Overworld::CreateTile32Tilemap(bool only_show) {
|
|
|
|
|
|
|
|
|
|
std::vector<uint64_t> unique_tiles(all_tile_16);
|
|
|
|
|
unique_tiles.assign(unique_tiles_set.begin(), unique_tiles_set.end());
|
|
|
|
|
std::cout << "Number of unique Tiles16: " << unique_tiles.size() << std::endl;
|
|
|
|
|
|
|
|
|
|
// Create the indexed tiles list
|
|
|
|
|
std::unordered_map<uint64_t, ushort> all_tiles_indexed;
|
|
|
|
|
@@ -1116,23 +1105,20 @@ bool Overworld::CreateTile32Tilemap(bool only_show) {
|
|
|
|
|
tiles32_unique_.emplace_back(padding_tile.GetPackedValue());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (only_show) {
|
|
|
|
|
std::cout << "Number of unique Tiles32: " << unique_tiles.size()
|
|
|
|
|
<< " Out of: " << LimitOfMap32 << std::endl;
|
|
|
|
|
} else if (tiles32_unique_.size() > LimitOfMap32) {
|
|
|
|
|
std::cerr << "Number of unique Tiles32: " << unique_tiles.size()
|
|
|
|
|
<< " Out of: " << LimitOfMap32
|
|
|
|
|
<< "\nUnique Tile32 count exceed the limit"
|
|
|
|
|
<< "\nThe ROM Has not been saved"
|
|
|
|
|
<< "\nYou can fill maps with grass tiles to free some space"
|
|
|
|
|
<< "\nOr use the option Clear DW Tiles in the Overworld Menu"
|
|
|
|
|
<< std::endl;
|
|
|
|
|
return true;
|
|
|
|
|
if (tiles32_unique_.size() > LimitOfMap32) {
|
|
|
|
|
return absl::InternalError(absl::StrFormat(
|
|
|
|
|
"Number of unique Tiles32: %d Out of: %d\nUnique Tile32 count exceed "
|
|
|
|
|
"the limit\nThe ROM Has not been saved\nYou can fill maps with grass "
|
|
|
|
|
"tiles to free some space\nOr use the option Clear DW Tiles in the "
|
|
|
|
|
"Overworld Menu",
|
|
|
|
|
unique_tiles.size(), LimitOfMap32));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::cout << "Number of unique Tiles32: " << tiles32_unique_.size()
|
|
|
|
|
<< " Saved:" << tiles32_unique_.size()
|
|
|
|
|
<< " Out of: " << LimitOfMap32 << std::endl;
|
|
|
|
|
if (flags()->kLogToConsole) {
|
|
|
|
|
std::cout << "Number of unique Tiles32: " << tiles32_unique_.size()
|
|
|
|
|
<< " Saved:" << tiles32_unique_.size()
|
|
|
|
|
<< " Out of: " << LimitOfMap32 << std::endl;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int v = tiles32_unique_.size();
|
|
|
|
|
for (int i = v; i < LimitOfMap32; i++) {
|
|
|
|
|
@@ -1140,7 +1126,7 @@ bool Overworld::CreateTile32Tilemap(bool only_show) {
|
|
|
|
|
tiles32_unique_.emplace_back(padding_tile.GetPackedValue());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
return absl::OkStatus();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
absl::Status Overworld::SaveMap32Tiles() {
|
|
|
|
|
|