housekeeping and inventory
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@@ -86,7 +86,7 @@ void ScreenEditor::DrawInventoryMenuEditor() {
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tilesheet_canvas_.DrawBackground(ImVec2(128 * 2 + 2, 192 * 2 + 2));
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tilesheet_canvas_.DrawContextMenu();
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tilesheet_canvas_.DrawBitmap(inventory_.Tilesheet(), 2, create);
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tilesheet_canvas_.DrawGrid();
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tilesheet_canvas_.DrawGrid(16.0f);
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tilesheet_canvas_.DrawOverlay();
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ImGui::EndTable();
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