housekeeping and inventory
This commit is contained in:
@@ -10,8 +10,8 @@ namespace yaze {
|
||||
namespace app {
|
||||
namespace zelda3 {
|
||||
|
||||
constexpr int kMenuGfxStart = 0xE000;
|
||||
constexpr int kLampItemPos = 0x6F6F0;
|
||||
constexpr int kInventoryStart = 0x6564A;
|
||||
constexpr int kLampItemPos = 0x6F6F9;
|
||||
constexpr int kBowItemPos = 0x6F631;
|
||||
|
||||
class Inventory {
|
||||
@@ -23,8 +23,7 @@ class Inventory {
|
||||
void Create(Bytes& all_gfx);
|
||||
|
||||
private:
|
||||
void BuildTileset(Bytes& all_gfx);
|
||||
|
||||
absl::Status BuildTileset(Bytes& all_gfx);
|
||||
|
||||
ROM rom_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user