Update SetColorsPalette function to set palette size to 256, no longer uses vector as underlying so assignment operations dont increment size
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@@ -623,6 +623,7 @@ absl::Status SetColorsPalette(Rom &rom, int index, gfx::SnesPalette ¤t,
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current[(i / 16) * 16].set_transparent(true);
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current[(i / 16) * 16].set_transparent(true);
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}
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}
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current.set_size(256);
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return absl::OkStatus();
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return absl::OkStatus();
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}
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}
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} // namespace palette_internal
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} // namespace palette_internal
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