Refactor OverworldEditor to improve map index calculation; streamline current_map_ assignment and maintain clarity in highlighted map logic.

This commit is contained in:
scawful
2025-04-27 14:01:06 -04:00
parent ff74c0c92a
commit 68eb3a657c
2 changed files with 3 additions and 5 deletions

View File

@@ -578,12 +578,12 @@ absl::Status OverworldEditor::CheckForCurrentMap() {
// Calculate the index of the map in the `maps_bmp_` vector
current_map_ = map_x + map_y * 8;
const int current_highlighted_map = current_map_;
if (current_world_ == 1) {
current_map_ += 0x40;
} else if (current_world_ == 2) {
current_map_ += 0x80;
}
const int current_highlighted_map = current_map_;
current_parent_ = overworld_.overworld_map(current_map_)->parent();