Rename SNESPalette, SNESColor to SnesPalette, SnesColor

Create snes_color.h and snes_color.cc to separate concerns
This commit is contained in:
scawful
2024-01-31 21:09:42 -05:00
parent adb7f0666e
commit 693dca1329
34 changed files with 391 additions and 316 deletions

View File

@@ -123,7 +123,7 @@ class Tilesheet {
auto num_tiles() const { return num_tiles_; }
auto tile_width() const { return tile_width_; }
auto tile_height() const { return tile_height_; }
auto set_palette(gfx::SNESPalette& palette) { palette_ = palette; }
auto set_palette(gfx::SnesPalette& palette) { palette_ = palette; }
auto palette() const { return palette_; }
auto tile_type() const { return tile_type_; }
auto tile_info() const { return tile_info_; }
@@ -217,7 +217,7 @@ class Tilesheet {
tileDataOffset);
}
gfx::SNESPalette palette_;
gfx::SnesPalette palette_;
std::vector<uint8_t> internal_data_;
std::shared_ptr<Bitmap> bitmap_;
struct InternalTile16 {