Move Emulator to emu namespace
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@@ -10,7 +10,6 @@
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#include "absl/status/status.h"
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/core/emulator.h"
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#include "app/core/pipeline.h"
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#include "app/editor/dungeon_editor.h"
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#include "app/editor/graphics_editor.h"
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@@ -20,6 +19,7 @@
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#include "app/editor/palette_editor.h"
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#include "app/editor/screen_editor.h"
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#include "app/editor/sprite_editor.h"
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#include "app/emu/emulator.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gui/canvas.h"
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@@ -59,7 +59,7 @@ class MasterEditor : public SharedROM, public core::ExperimentFlags {
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std::shared_ptr<SDL_Renderer> sdl_renderer_;
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core::Emulator emulator_;
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emu::Emulator emulator_;
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AssemblyEditor assembly_editor_;
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DungeonEditor dungeon_editor_;
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GraphicsEditor graphics_editor_;
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