Update CMake configuration and CI/CD workflows

- Upgraded CMake minimum version requirement to 3.16 and updated project version to 0.3.0.
- Introduced new CMake presets for build configurations, including default, debug, and release options.
- Added CI/CD workflows for continuous integration and release management, enhancing automated testing and deployment processes.
- Integrated Asar assembler support with new wrapper classes and CLI commands for patching ROMs.
- Implemented comprehensive tests for Asar integration, ensuring robust functionality and error handling.
- Enhanced packaging configuration for cross-platform support, including Windows, macOS, and Linux.
- Updated documentation and added test assets for improved clarity and usability.
This commit is contained in:
scawful
2025-09-25 08:59:59 -04:00
parent a01200dd29
commit 6bdcfe95ec
37 changed files with 4406 additions and 135 deletions

335
src/cli/cli_main.cc Normal file
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#include <iostream>
#include <string>
#include <vector>
#include <map>
#include <memory>
#include "absl/flags/flag.h"
#include "absl/flags/parse.h"
#include "absl/flags/usage.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_join.h"
#include "cli/z3ed.h"
#include "cli/tui.h"
#include "app/core/asar_wrapper.h"
// Global flags
ABSL_FLAG(bool, tui, false, "Launch the Text User Interface");
ABSL_FLAG(bool, version, false, "Show version information");
ABSL_FLAG(bool, verbose, false, "Enable verbose output");
ABSL_FLAG(std::string, rom, "", "Path to the ROM file");
// Command-specific flags
ABSL_FLAG(std::string, output, "", "Output file path");
ABSL_FLAG(bool, dry_run, false, "Perform a dry run without making changes");
ABSL_FLAG(bool, backup, true, "Create a backup before modifying files");
namespace yaze {
namespace cli {
struct CommandInfo {
std::string name;
std::string description;
std::string usage;
std::function<absl::Status(const std::vector<std::string>&)> handler;
};
class ModernCLI {
public:
ModernCLI() {
SetupCommands();
}
void SetupCommands() {
commands_["asar"] = {
.name = "asar",
.description = "Apply Asar 65816 assembly patch to ROM",
.usage = "z3ed asar <patch.asm> [--rom=<rom_file>] [--output=<output_file>]",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandleAsarCommand(args);
}
};
commands_["patch"] = {
.name = "patch",
.description = "Apply BPS patch to ROM",
.usage = "z3ed patch <patch.bps> [--rom=<rom_file>] [--output=<output_file>]",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandlePatchCommand(args);
}
};
commands_["extract"] = {
.name = "extract",
.description = "Extract symbols from assembly file",
.usage = "z3ed extract <patch.asm>",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandleExtractCommand(args);
}
};
commands_["validate"] = {
.name = "validate",
.description = "Validate assembly file syntax",
.usage = "z3ed validate <patch.asm>",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandleValidateCommand(args);
}
};
commands_["info"] = {
.name = "info",
.description = "Show ROM information",
.usage = "z3ed info [--rom=<rom_file>]",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandleInfoCommand(args);
}
};
commands_["convert"] = {
.name = "convert",
.description = "Convert between SNES and PC addresses",
.usage = "z3ed convert <address> [--to-pc|--to-snes]",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandleConvertCommand(args);
}
};
commands_["help"] = {
.name = "help",
.description = "Show help information",
.usage = "z3ed help [command]",
.handler = [this](const std::vector<std::string>& args) -> absl::Status {
return HandleHelpCommand(args);
}
};
}
void ShowVersion() {
std::cout << "z3ed v0.3.0 - Yet Another Zelda3 Editor CLI" << std::endl;
std::cout << "Built with Asar integration" << std::endl;
std::cout << "Copyright (c) 2025 scawful" << std::endl;
}
void ShowHelp(const std::string& command = "") {
if (!command.empty()) {
auto it = commands_.find(command);
if (it != commands_.end()) {
std::cout << "Command: " << it->second.name << std::endl;
std::cout << "Description: " << it->second.description << std::endl;
std::cout << "Usage: " << it->second.usage << std::endl;
return;
} else {
std::cout << "Unknown command: " << command << std::endl;
std::cout << std::endl;
}
}
std::cout << "z3ed - Yet Another Zelda3 Editor CLI Tool" << std::endl;
std::cout << std::endl;
std::cout << "USAGE:" << std::endl;
std::cout << " z3ed [--tui] [command] [arguments]" << std::endl;
std::cout << std::endl;
std::cout << "GLOBAL FLAGS:" << std::endl;
std::cout << " --tui Launch Text User Interface" << std::endl;
std::cout << " --version Show version information" << std::endl;
std::cout << " --verbose Enable verbose output" << std::endl;
std::cout << " --rom=<file> Specify ROM file to use" << std::endl;
std::cout << " --output=<file> Specify output file path" << std::endl;
std::cout << " --dry-run Perform operations without making changes" << std::endl;
std::cout << " --backup=<bool> Create backup before modifying (default: true)" << std::endl;
std::cout << std::endl;
std::cout << "COMMANDS:" << std::endl;
for (const auto& [name, info] : commands_) {
std::cout << absl::StrFormat(" %-12s %s", name, info.description) << std::endl;
}
std::cout << std::endl;
std::cout << "EXAMPLES:" << std::endl;
std::cout << " z3ed --tui # Launch TUI" << std::endl;
std::cout << " z3ed asar patch.asm --rom=zelda3.sfc # Apply Asar patch" << std::endl;
std::cout << " z3ed patch changes.bps --rom=zelda3.sfc # Apply BPS patch" << std::endl;
std::cout << " z3ed extract patch.asm # Extract symbols" << std::endl;
std::cout << " z3ed validate patch.asm # Validate assembly" << std::endl;
std::cout << " z3ed info --rom=zelda3.sfc # Show ROM info" << std::endl;
std::cout << " z3ed convert 0x008000 --to-pc # Convert address" << std::endl;
std::cout << std::endl;
std::cout << "For more information on a specific command:" << std::endl;
std::cout << " z3ed help <command>" << std::endl;
}
absl::Status RunCommand(const std::string& command, const std::vector<std::string>& args) {
auto it = commands_.find(command);
if (it == commands_.end()) {
return absl::NotFoundError(absl::StrFormat("Unknown command: %s", command));
}
return it->second.handler(args);
}
private:
std::map<std::string, CommandInfo> commands_;
absl::Status HandleAsarCommand(const std::vector<std::string>& args) {
if (args.empty()) {
return absl::InvalidArgumentError("Asar command requires a patch file");
}
AsarPatch handler;
std::vector<std::string> handler_args = args;
// Add ROM file from flag if not provided as argument
std::string rom_file = absl::GetFlag(FLAGS_rom);
if (args.size() == 1 && !rom_file.empty()) {
handler_args.push_back(rom_file);
}
return handler.Run(handler_args);
}
absl::Status HandlePatchCommand(const std::vector<std::string>& args) {
if (args.empty()) {
return absl::InvalidArgumentError("Patch command requires a BPS file");
}
ApplyPatch handler;
std::vector<std::string> handler_args = args;
std::string rom_file = absl::GetFlag(FLAGS_rom);
if (args.size() == 1 && !rom_file.empty()) {
handler_args.push_back(rom_file);
}
return handler.Run(handler_args);
}
absl::Status HandleExtractCommand(const std::vector<std::string>& args) {
if (args.empty()) {
return absl::InvalidArgumentError("Extract command requires an assembly file");
}
// Use the AsarWrapper to extract symbols
yaze::app::core::AsarWrapper wrapper;
RETURN_IF_ERROR(wrapper.Initialize());
auto symbols_result = wrapper.ExtractSymbols(args[0]);
if (!symbols_result.ok()) {
return symbols_result.status();
}
const auto& symbols = symbols_result.value();
std::cout << "🏷️ Extracted " << symbols.size() << " symbols from " << args[0] << ":" << std::endl;
std::cout << std::endl;
for (const auto& symbol : symbols) {
std::cout << absl::StrFormat(" %-20s @ $%06X", symbol.name, symbol.address) << std::endl;
}
return absl::OkStatus();
}
absl::Status HandleValidateCommand(const std::vector<std::string>& args) {
if (args.empty()) {
return absl::InvalidArgumentError("Validate command requires an assembly file");
}
yaze::app::core::AsarWrapper wrapper;
RETURN_IF_ERROR(wrapper.Initialize());
auto status = wrapper.ValidateAssembly(args[0]);
if (status.ok()) {
std::cout << "✅ Assembly file is valid: " << args[0] << std::endl;
} else {
std::cout << "❌ Assembly validation failed:" << std::endl;
std::cout << " " << status.message() << std::endl;
}
return status;
}
absl::Status HandleInfoCommand(const std::vector<std::string>& args) {
std::string rom_file = absl::GetFlag(FLAGS_rom);
if (!args.empty()) {
rom_file = args[0];
}
if (rom_file.empty()) {
return absl::InvalidArgumentError("ROM file required (use --rom=<file> or provide as argument)");
}
Open handler;
return handler.Run({rom_file});
}
absl::Status HandleConvertCommand(const std::vector<std::string>& args) {
if (args.empty()) {
return absl::InvalidArgumentError("Convert command requires an address");
}
// TODO: Implement address conversion
std::cout << "Address conversion not yet implemented" << std::endl;
return absl::UnimplementedError("Address conversion functionality");
}
absl::Status HandleHelpCommand(const std::vector<std::string>& args) {
std::string command = args.empty() ? "" : args[0];
ShowHelp(command);
return absl::OkStatus();
}
};
} // namespace cli
} // namespace yaze
int main(int argc, char* argv[]) {
absl::SetProgramUsageMessage(
"z3ed - Yet Another Zelda3 Editor CLI Tool\n"
"\n"
"A command-line tool for editing The Legend of Zelda: A Link to the Past ROMs.\n"
"Supports Asar 65816 assembly patching, BPS patches, and ROM analysis.\n"
"\n"
"Use --tui to launch the interactive text interface, or run commands directly.\n"
);
auto args = absl::ParseCommandLine(argc, argv);
yaze::cli::ModernCLI cli;
// Handle version flag
if (absl::GetFlag(FLAGS_version)) {
cli.ShowVersion();
return 0;
}
// Handle TUI flag
if (absl::GetFlag(FLAGS_tui)) {
yaze::cli::ShowMain();
return 0;
}
// Handle command line arguments
if (args.size() < 2) {
cli.ShowHelp();
return 0;
}
std::string command = args[1];
std::vector<std::string> command_args(args.begin() + 2, args.end());
auto status = cli.RunCommand(command, command_args);
if (!status.ok()) {
std::cerr << "Error: " << status.message() << std::endl;
if (status.code() == absl::StatusCode::kNotFound) {
std::cerr << std::endl;
std::cerr << "Available commands:" << std::endl;
cli.ShowHelp();
}
return 1;
}
return 0;
}