Getting very close to loading graphics on the screen... no time to explain
This commit is contained in:
@@ -1,6 +1,7 @@
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#include "Bitmap.h"
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#include "Utils/ROM.h"
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#include "Utils/Compression.h"
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#include "rommapping.h"
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namespace yaze {
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namespace Application {
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@@ -9,20 +10,20 @@ namespace Graphics {
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int GetPCGfxAddress(byte *romData, byte id) {
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char** info1, **info2,** info3, **info4;
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int gfxPointer1 =
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Utils::lorom_snes_to_pc((romData[Constants::gfx_1_pointer + 1] << 8) +
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lorom_snes_to_pc((romData[Constants::gfx_1_pointer + 1] << 8) +
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(romData[Constants::gfx_1_pointer]), info1);
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int gfxPointer2 =
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Utils::lorom_snes_to_pc((romData[Constants::gfx_2_pointer + 1] << 8) +
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lorom_snes_to_pc((romData[Constants::gfx_2_pointer + 1] << 8) +
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(romData[Constants::gfx_2_pointer]), info2);
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int gfxPointer3 =
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Utils::lorom_snes_to_pc((romData[Constants::gfx_3_pointer + 1] << 8) +
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lorom_snes_to_pc((romData[Constants::gfx_3_pointer + 1] << 8) +
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(romData[Constants::gfx_3_pointer]), info3);
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byte gfxGamePointer1 = romData[gfxPointer1 + id];
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byte gfxGamePointer2 = romData[gfxPointer2 + id];
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byte gfxGamePointer3 = romData[gfxPointer3 + id];
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return Utils::lorom_snes_to_pc(Utils::AddressFromBytes(gfxGamePointer1, gfxGamePointer2,
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return lorom_snes_to_pc(Utils::AddressFromBytes(gfxGamePointer1, gfxGamePointer2,
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gfxGamePointer3), info4);
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}
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@@ -7,67 +7,68 @@ namespace yaze {
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namespace Application {
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namespace Graphics {
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r_palette* palette_create(const unsigned int size, const unsigned int id) {
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r_palette* new_pal = (r_palette*)malloc(sizeof(r_palette));
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new_pal->colors = (m_color*)malloc(sizeof(m_color) * size);
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new_pal->id = id;
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new_pal->size = size;
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return new_pal;
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SNESColor::SNESColor() {
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rgb = ImVec4(0.f, 0.f, 0.f, 0.f);
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snes = 0;
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}
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void palette_free(r_palette* tofree) {
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free(tofree->colors);
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free(tofree);
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void SNESColor::setRgb(ImVec4 val) {
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rgb = val;
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m_color col;
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col.red = val.x;
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col.blue = val.y;
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col.green = val.z;
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snes = convertcolor_rgb_to_snes(col);
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}
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r_palette* palette_extract(const char* data, const unsigned int offset,
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const unsigned int palette_size) {
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r_palette* toret = palette_create(palette_size, 0);
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unsigned colnum = 0;
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for (int i = 0; i < palette_size * 2; i += 2) {
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unsigned short snes_color;
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snes_color = ((uchar)data[offset + i + 1]) << 8;
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snes_color = snes_color | ((uchar)data[offset + i]);
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toret->colors[colnum] = convertcolor_snes_to_rgb(snes_color);
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colnum++;
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void SNESColor::setSNES(uint16_t val) {
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snes = val;
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m_color col = convertcolor_snes_to_rgb(val);
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rgb = ImVec4(col.red, col.green, col.blue, 1.f);
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}
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SNESPalette::SNESPalette() { size = 0; }
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SNESPalette::SNESPalette(uint8_t mSize) {
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size = mSize;
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for (unsigned int i = 0; i < mSize; i++) {
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SNESColor col;
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colors.push_back(col);
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}
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return toret;
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}
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char* palette_convert(const r_palette pal) {
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char* toret = (char*)malloc(pal.size * 2);
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for (unsigned int i = 0; i < pal.size; i++) {
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unsigned short snes_data = convertcolor_rgb_to_snes(pal.colors[i]);
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toret[i * 2] = snes_data & 0xFF;
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toret[i * 2 + 1] = snes_data >> 8;
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SNESPalette::SNESPalette(char* data) {
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//assert((data.size() % 4 == 0) && data.size() <= 32);
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//size = data.size() / 2;
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size = sizeof(data) / 2;
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for (unsigned i = 0; i < sizeof(data); i += 2) {
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SNESColor col;
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col.snes = static_cast<uchar>(data[i + 1]) << 8;
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col.snes = col.snes | static_cast<uchar>(data[i]);
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m_color mColor = convertcolor_snes_to_rgb(col.snes);
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col.rgb = ImVec4(mColor.red, mColor.green, mColor.blue, 1.f);
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colors.push_back(col);
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}
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return toret;
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}
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m_color convertcolor_snes_to_rgb(const unsigned short snes_color) {
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m_color toret;
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toret.red = ((snes_color) % 32) * 8;
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toret.green = ((snes_color / 32) % 32) * 8;
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toret.blue = ((snes_color / 1024) % 32) * 8;
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toret.red = toret.red + toret.red / 32;
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toret.green = toret.green + toret.green / 32;
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toret.blue = toret.blue + toret.blue / 32;
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return toret;
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SNESPalette::SNESPalette(std::vector<ImVec4> cols) {
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// foreach (ImVec4 col, cols) {
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// SNESColor scol;
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// scol.setRgb(col);
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// colors.push_back(scol);
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// }
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// size = cols.size();
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}
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unsigned short convertcolor_rgb_to_snes(const m_color color) {
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return convertcolor_rgb_to_snes2(color.red, color.green, color.blue);
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}
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unsigned short convertcolor_rgb_to_snes2(const uchar red, const uchar green,
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const uchar blue) {
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uchar R = red / 8;
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uchar G = green / 8;
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uchar B = blue / 8;
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return B * 1024 + G * 32 + R;
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char* SNESPalette::encode() {
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//char* data(size * 2, 0);
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char* data = new char[size * 2];
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for (unsigned int i = 0; i < size; i++) {
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//std::cout << QString::number(colors[i].snes, 16);
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data[i * 2] = (char)(colors[i].snes & 0xFF);
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data[i * 2 + 1] = (char)(colors[i].snes >> 8);
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}
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return data;
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}
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} // namespace Graphics
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@@ -1,39 +1,39 @@
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#ifndef YAZE_APPLICATION_GRAPHICS_PALETTE_H
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#define YAZE_APPLICATION_GRAPHICS_PALETTE_H
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#include <imgui/imgui.h>
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#include <palette.h>
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#include <tile.h>
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#include <cstdint>
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#include <iostream>
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#include <vector>
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namespace yaze {
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namespace Application {
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namespace Graphics {
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extern "C" {
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struct SNESColor {
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SNESColor();
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uint16_t snes;
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ImVec4 rgb;
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void setRgb(ImVec4);
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void setSNES(uint16_t);
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uint8_t approxSNES();
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ImVec4 approxRGB();
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};
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typedef unsigned char uchar;
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class SNESPalette {
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public:
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SNESPalette();
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SNESPalette(uint8_t mSize);
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SNESPalette(char* snesPal);
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SNESPalette(std::vector<ImVec4>);
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typedef struct {
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unsigned char red;
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unsigned char green;
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unsigned char blue;
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} m_color;
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typedef struct {
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unsigned int id;
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unsigned int size;
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m_color* colors;
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} r_palette;
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r_palette* palette_create(const unsigned int size, const unsigned int id);
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void palette_free(r_palette* tofree);
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r_palette* palette_extract(const char* data, const unsigned int offset,
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const unsigned int palette_size);
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char* palette_convert(const r_palette pal);
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m_color convertcolor_snes_to_rgb(const unsigned short snes_color);
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unsigned short convertcolor_rgb_to_snes(const m_color color);
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unsigned short convertcolor_rgb_to_snes2(const uchar red, const uchar green,
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const uchar blue);
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}
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char* encode();
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uint8_t size;
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std::vector<SNESColor> colors;
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};
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} // namespace Graphics
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} // namespace Application
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94
src/Application/Graphics/Scene.cc
Normal file
94
src/Application/Graphics/Scene.cc
Normal file
@@ -0,0 +1,94 @@
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#include "Scene.h"
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namespace yaze {
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namespace Application {
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namespace Graphics {
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void Scene::buildScene(const std::vector<tile8>& tiles,
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const SNESPalette mPalette, const TilesPattern& tp) {
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arrangedTiles = TilesPattern::transform(tp, tiles);
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tilesPattern = tp;
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allTiles = tiles;
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for (unsigned int j = 0; j < arrangedTiles.size(); j++) {
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for (unsigned int i = 0; i < arrangedTiles[0].size(); i++) {
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tile8 tile = arrangedTiles[j][i];
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// QImage newImage(8, 8, QImage::Format_Indexed8);
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// newImage.setColorCount(mPalette.size);
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// for (int i = 0; i < mPalette.size; i++) {
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// newImage.setColor(i, mPalette.colors.at(i).rgb);
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// }
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// for (int i = 0; i < 8; i++) {
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// for (int j = 0; j < 8; j++)
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// newImage.setPixel(i, j, tile.data[i + j * 8]);
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// }
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// QPixmap m;
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// m.convertFromImage(newImage);
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// imagesCache[tile.id] = m;
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// GraphicsTileItem *newTileItem = new GraphicsTileItem(m, tile);
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// addItem(newTileItem);
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// newTileItem->setTileZoom(tilesZoom);
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// newTileItem->setPos(i * newTileItem->boundingRect().width() + i,
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// j * newTileItem->boundingRect().width() + j);
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}
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}
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// unsigned max_w =
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// items()[0]->boundingRect().width() * arrangedTiles[0].size() +
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// arrangedTiles[0].size();
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// unsigned max_h = items()[0]->boundingRect().width() * arrangedTiles.size()
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// +
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// arrangedTiles.size();
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// setSceneRect(QRect(0, 0, max_w, max_h));
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}
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SDL_Surface* Scene::buildSurface(const std::vector<tile8>& tiles,
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const SNESPalette mPalette,
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const TilesPattern& tp) {
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, 128, 7104, SDL_BITSPERPIXEL(4), SDL_PIXELFORMAT_RGB444);
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arrangedTiles = TilesPattern::transform(tp, tiles);
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tilesPattern = tp;
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allTiles = tiles;
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for (unsigned int j = 0; j < arrangedTiles.size(); j++) {
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for (unsigned int i = 0; i < arrangedTiles[0].size(); i++) {
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tile8 tile = arrangedTiles[j][i];
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}
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}
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}
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void Scene::updateScene() {
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std::cout << "Update scene";
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unsigned int itemCpt = 0;
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for (unsigned int j = 0; j < arrangedTiles.size(); j++) {
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for (unsigned int i = 0; i < arrangedTiles[0].size(); i++) {
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tile8 tile = arrangedTiles[j][i];
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// QPixmap m = imagesCache[tile.id];
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// GraphicsTileItem *tileItem = (GraphicsTileItem *)items()[itemCpt];
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// tileItem->image = m;
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// tileItem->rawTile = tile;
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// tileItem->setTileZoom(tilesZoom);
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// tileItem->setPos(i * tileItem->boundingRect().width() + i,
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// j * tileItem->boundingRect().width() + j);
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itemCpt++;
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}
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}
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// unsigned max_w =
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// items()[0]->boundingRect().width() * arrangedTiles[0].size() +
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// arrangedTiles[0].size();
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// unsigned max_h = items()[0]->boundingRect().width() * arrangedTiles.size()
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// +
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// arrangedTiles.size();
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// setSceneRect(QRect(0, 0, max_w, max_h));
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}
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void Scene::setTilesZoom(unsigned int tileZoom) {
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tilesZoom = tileZoom;
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// if (!items().isEmpty()) updateScene();
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}
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void Scene::setTilesPattern(TilesPattern tp) { tilesPattern = tp; }
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} // namespace Graphics
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} // namespace Application
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} // namespace yaze
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43
src/Application/Graphics/Scene.h
Normal file
43
src/Application/Graphics/Scene.h
Normal file
@@ -0,0 +1,43 @@
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#ifndef YAZE_APPLICATION_GRAPHICS_SCENE_H
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#define YAZE_APPLICATION_GRAPHICS_SCENE_H
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#include <SDL2/SDL.h>
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#include <tile.h>
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#include <iostream>
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#include <vector>
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#include "Core/Renderer.h"
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#include "Graphics/Tile.h"
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namespace yaze {
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namespace Application {
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namespace Graphics {
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class Scene {
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public:
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Scene() = default;
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void buildScene(const std::vector<tile8>& tiles, const SNESPalette mPalette,
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const TilesPattern& tp);
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SDL_Surface* buildSurface(const std::vector<tile8>& tiles,
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const SNESPalette mPalette, const TilesPattern& tp);
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void updateScene();
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void setTilesZoom(unsigned int tileZoom);
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void setTilesPattern(TilesPattern tp);
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private:
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std::vector<tile8> allTiles;
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std::vector<std::vector<tile8> > arrangedTiles;
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unsigned int tilesZoom;
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TilesPattern tilesPattern;
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// QMap<unsigned int, QPixmap> imagesCache;
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};
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} // namespace Graphics
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} // namespace Application
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} // namespace yaze
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#endif
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@@ -4,6 +4,7 @@
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <iostream>
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#include "png.h"
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@@ -11,6 +12,8 @@ namespace yaze {
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namespace Application {
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namespace Graphics {
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std::unordered_map<std::string, TilesPattern> TilesPattern::m_Patterns;
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ushort TileInfo::toShort() {
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ushort value = 0;
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// vhopppcc cccccccc
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@@ -39,228 +42,293 @@ char *hexString(const char *str, const unsigned int size) {
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return toret;
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}
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void export_all_gfx_to_png(byte *tiledata) {
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auto tile = unpack_bpp3_tile(tiledata, 0);
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Graphics::r_palette *pal = palette_create(8, 0);
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for (unsigned int i = 0; i < 8; i++) {
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pal->colors[i].red = i * 30;
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pal->colors[i].blue = i * 30;
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pal->colors[i].green = i * 30;
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}
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FILE *fp = fopen("test.png", "wb");
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png_structp png_ptr =
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png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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png_infop info_ptr = png_create_info_struct(png_ptr);
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png_init_io(png_ptr, fp);
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png_set_strip_alpha(png_ptr);
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png_read_update_info(png_ptr, info_ptr);
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png_color *png_palette =
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(png_color *)png_malloc(png_ptr, pal->size * sizeof(png_color));
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for (unsigned int i = 0; i < pal->size; i++) {
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png_palette[i].blue = pal->colors[i].blue;
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png_palette[i].green = pal->colors[i].green;
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png_palette[i].red = pal->colors[i].red;
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}
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png_set_IHDR(png_ptr, info_ptr, 8, 8, 8, PNG_COLOR_TYPE_PALETTE,
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PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
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PNG_FILTER_TYPE_BASE);
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png_set_PLTE(png_ptr, info_ptr, png_palette, pal->size);
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png_write_info(png_ptr, info_ptr);
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png_set_packing(png_ptr);
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png_byte *row_pointers[8];
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for (unsigned int i = 0; i < 8; i++) {
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row_pointers[i] = (png_byte *)png_malloc(png_ptr, sizeof(png_byte));
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memcpy(row_pointers[i], tile.data + i * 8, 8);
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}
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png_write_image(png_ptr, row_pointers);
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png_write_end(png_ptr, info_ptr);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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png_free(png_ptr, png_palette);
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png_free(png_ptr, row_pointers);
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TilesPattern::TilesPattern() {
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tilesPerRow = 16;
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numberOfTiles = 16;
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}
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// [pattern]
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// name = "32x32 B (4x4)"
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// number_of_tile = 16
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// pattern =
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void TilesPattern::default_settings() {
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numberOfTiles = 16;
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std::string patternString = "[0, 1, 2, 3], [4, 5, 6, 7], [8, 9, A, B], [C, D, E, F]";
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void export_tile_to_png(tile8 rawtile, const r_palette pal,
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const char *filename) {
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FILE *fp = fopen(filename, "wb");
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png_structp png_ptr =
|
||||
png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
png_infop info_ptr = png_create_info_struct(png_ptr);
|
||||
png_init_io(png_ptr, fp);
|
||||
png_set_strip_alpha(png_ptr);
|
||||
png_read_update_info(png_ptr, info_ptr);
|
||||
transformVector.clear();
|
||||
|
||||
png_color *png_palette =
|
||||
(png_color *)png_malloc(png_ptr, pal.size * sizeof(png_color));
|
||||
// if (regex_match ("softwareTesting", regex("(soft)(.*)") ))
|
||||
// cout << "string:literal => matched\n";
|
||||
|
||||
// const char mystr[] = "SoftwareTestingHelp";
|
||||
// string str ("software");
|
||||
// regex str_expr ("(soft)(.*)");
|
||||
|
||||
// if (regex_match (str,str_expr))
|
||||
// cout << "string:object => matched\n";
|
||||
|
||||
// if ( regex_match ( str.begin(), str.end(), str_expr ) )
|
||||
// cout << "string:range(begin-end)=> matched\n";
|
||||
|
||||
// cmatch cm;
|
||||
// regex_match (mystr,cm,str_expr);
|
||||
|
||||
// smatch sm;
|
||||
// regex_match (str,sm,str_expr);
|
||||
// regex_match ( str.cbegin(), str.cend(), sm, str_expr);
|
||||
// cout << "String:range, size:" << sm.size() << " matches\n";
|
||||
|
||||
// regex_match ( mystr, cm, str_expr, regex_constants::match_default );
|
||||
std::cmatch cm;
|
||||
std::regex arrayRegExp("(\\[[\\s|0-F|a-f|,]+\\])");
|
||||
|
||||
for (unsigned int i = 0; i < pal.size; i++) {
|
||||
png_palette[i].blue = pal.colors[i].blue;
|
||||
png_palette[i].green = pal.colors[i].green;
|
||||
png_palette[i].red = pal.colors[i].red;
|
||||
}
|
||||
png_set_IHDR(png_ptr, info_ptr, 8, 8, 8, PNG_COLOR_TYPE_PALETTE,
|
||||
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
|
||||
PNG_FILTER_TYPE_BASE);
|
||||
png_set_PLTE(png_ptr, info_ptr, png_palette, pal.size);
|
||||
int pos = 0;
|
||||
while (arrayRegExp.indexIn(patternString, pos) != -1) {
|
||||
std::string arrayString = arrayRegExp.cap(1);
|
||||
std::vector<int> tmpVect;
|
||||
// std::cout << arrayString;
|
||||
unsigned int stringPos = 1;
|
||||
|
||||
png_write_info(png_ptr, info_ptr);
|
||||
png_set_packing(png_ptr);
|
||||
while (arrayString[stringPos] != ']') {
|
||||
while (arrayString[stringPos] == ' ') stringPos++;
|
||||
std::regex hex("([0-F|a-f]+)");
|
||||
bool ok;
|
||||
|
||||
png_byte *row_pointers[8];
|
||||
for (unsigned int i = 0; i < 8; i++) {
|
||||
row_pointers[i] = (png_byte *)png_malloc(png_ptr, sizeof(png_byte));
|
||||
memcpy(row_pointers[i], rawtile.data + i * 8, 8);
|
||||
}
|
||||
|
||||
png_write_image(png_ptr, row_pointers);
|
||||
|
||||
png_write_end(png_ptr, info_ptr);
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
|
||||
png_free(png_ptr, png_palette);
|
||||
png_free(png_ptr, row_pointers);
|
||||
}
|
||||
|
||||
tile8 unpack_bpp1_tile(const byte *data, const unsigned int offset) {
|
||||
return (unpack_bpp_tile(data, offset, 1));
|
||||
}
|
||||
|
||||
tile8 unpack_bpp2_tile(const byte *data, const unsigned int offset) {
|
||||
return (unpack_bpp_tile(data, offset, 2));
|
||||
}
|
||||
|
||||
tile8 unpack_bpp3_tile(const byte *data, const unsigned int offset) {
|
||||
return (unpack_bpp_tile(data, offset, 3));
|
||||
}
|
||||
|
||||
tile8 unpack_bpp4_tile(const byte *data, const unsigned int offset) {
|
||||
return (unpack_bpp_tile(data, offset, 4));
|
||||
}
|
||||
|
||||
tile8 unpack_bpp8_tile(const byte *data, const unsigned int offset) {
|
||||
return (unpack_bpp_tile(data, offset, 8));
|
||||
}
|
||||
|
||||
tile8 unpack_mode7_tile(const byte *data, const unsigned int offset) {
|
||||
tile8 tile;
|
||||
memcpy(tile.data, data + offset, 64);
|
||||
return tile;
|
||||
}
|
||||
|
||||
tile8 unpack_bpp_tile(const byte *data, const unsigned int offset,
|
||||
const unsigned bpp) {
|
||||
tile8 tile;
|
||||
assert(bpp >= 1 && bpp <= 8);
|
||||
unsigned int bpp_pos[8]; // More for conveniance and readibility
|
||||
for (int col = 0; col < 8; col++) {
|
||||
for (int row = 0; row < 8; row++) {
|
||||
if (bpp == 1) {
|
||||
tile.data[col * 8 + row] = (data[offset + col] >> (7 - row)) & 0x01;
|
||||
continue;
|
||||
if (hex.indexIn(arrayString, stringPos) == stringPos) {
|
||||
tmpVect.push_back(hex.cap(1).toInt(&ok, 16));
|
||||
}
|
||||
/* SNES bpp format interlace each byte of the first 2 bitplanes.
|
||||
* | byte 1 of first bitplane | byte 1 of the second bitplane | byte 2 of
|
||||
* first bitplane | byte 2 of second bitplane | ..
|
||||
*/
|
||||
bpp_pos[0] = offset + col * 2;
|
||||
bpp_pos[1] = offset + col * 2 + 1;
|
||||
char mask = 1 << (7 - row);
|
||||
tile.data[col * 8 + row] = (data[bpp_pos[0]] & mask) == mask;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[1]] & mask) == mask) << 1;
|
||||
if (bpp == 3) {
|
||||
// When we have 3 bitplanes, the bytes for the third bitplane are after
|
||||
// the 16 bytes of the 2 bitplanes.
|
||||
bpp_pos[2] = offset + 16 + col;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[2]] & mask) == mask) << 2;
|
||||
}
|
||||
if (bpp >= 4) {
|
||||
// For 4 bitplanes, the 2 added bitplanes are interlaced like the first
|
||||
// two.
|
||||
bpp_pos[2] = offset + 16 + col * 2;
|
||||
bpp_pos[3] = offset + 16 + col * 2 + 1;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[2]] & mask) == mask) << 2;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[3]] & mask) == mask) << 3;
|
||||
}
|
||||
if (bpp == 8) {
|
||||
bpp_pos[4] = offset + 32 + col * 2;
|
||||
bpp_pos[5] = offset + 32 + col * 2 + 1;
|
||||
bpp_pos[6] = offset + 48 + col * 2;
|
||||
bpp_pos[7] = offset + 48 + col * 2 + 1;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[4]] & mask) == mask) << 4;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[5]] & mask) == mask) << 5;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[6]] & mask) == mask) << 6;
|
||||
tile.data[col * 8 + row] |= ((data[bpp_pos[7]] & mask) == mask) << 7;
|
||||
while (arrayString[stringPos] == ' ') stringPos++;
|
||||
stringPos++; // should be the comma
|
||||
}
|
||||
|
||||
pos += arrayRegExp.matchedLength();
|
||||
transformVector.push_back(tmpVect);
|
||||
}
|
||||
std::cout << transformVector.size() << std::endl;
|
||||
for ( const auto & each : transformVector )
|
||||
std::cout << each << std::endl;
|
||||
}
|
||||
|
||||
bool TilesPattern::load(std::string patternFile) {
|
||||
// QSettings pFile(patternFile, QSettings::IniFormat);
|
||||
// name = pFile.value("pattern/name").toString();
|
||||
// description = pFile.value("pattern/description").toString();
|
||||
// numberOfTiles = pFile.value("pattern/number_of_tile").toInt();
|
||||
// std::cout << name;
|
||||
// // unsigned int nbOfTile = pFile.value("_/number_of_tile").toUInt();
|
||||
// std::string patternString = pFile.value("pattern/pattern").toString();
|
||||
// std::cout << patternString;
|
||||
|
||||
// // Pattern String is a array description
|
||||
|
||||
// transformVector.clear();
|
||||
// QRegExp arrayRegExp("(\\[[\\s|0-F|a-f|,]+\\])");
|
||||
// int pos = 0;
|
||||
// while (arrayRegExp.indexIn(patternString, pos) != -1) {
|
||||
// std::string arrayString = arrayRegExp.cap(1);
|
||||
// std::vector<int> tmpVect;
|
||||
// // std::cout << arrayString;
|
||||
// unsigned int stringPos = 1;
|
||||
|
||||
// while (arrayString[stringPos] != ']') {
|
||||
// while (arrayString[stringPos].isSpace()) stringPos++;
|
||||
// QRegExp hex("([0-F|a-f]+)");
|
||||
// bool ok;
|
||||
// if (hex.indexIn(arrayString, stringPos) == stringPos) {
|
||||
// tmpVect.append(hex.cap(1).toInt(&ok, 16));
|
||||
// }
|
||||
// while (arrayString[stringPos].isSpace()) stringPos++;
|
||||
// stringPos++; // should be the comma
|
||||
// }
|
||||
// pos += arrayRegExp.matchedLength();
|
||||
// transformVector.append(tmpVect);
|
||||
// }
|
||||
// std::cout << transformVector.size() << transformVector;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TilesPattern::loadPatterns() {
|
||||
// foreach (std::string fileName, patternDirectory.entryList(QDir::Files)) {
|
||||
// TilesPattern tp;
|
||||
// std::cout << "Loading " << fileName;
|
||||
// if (!tp.load(patternDirectory.absoluteFilePath(fileName))) return false;
|
||||
// m_Patterns[tp.name] = tp;
|
||||
// }
|
||||
return true;
|
||||
}
|
||||
|
||||
TilesPattern TilesPattern::pattern(std::string name) {
|
||||
return m_Patterns[name];
|
||||
}
|
||||
|
||||
std::unordered_map<std::string, TilesPattern> TilesPattern::Patterns() {
|
||||
return m_Patterns;
|
||||
}
|
||||
|
||||
std::vector<std::vector<tile8> > TilesPattern::transform(
|
||||
const std::vector<tile8> &tiles) const {
|
||||
unsigned int repeatOffsetY = 0;
|
||||
unsigned int repeatOffsetX = 0;
|
||||
unsigned int tVectHeight = transformVector.size();
|
||||
unsigned int tVectWidth = transformVector[0].size();
|
||||
unsigned int repeat = 0;
|
||||
std::vector<std::vector<tile8> > toret;
|
||||
unsigned int transPerRow = tilesPerRow / tVectWidth;
|
||||
unsigned int nbTransform = tiles.size() / numberOfTiles;
|
||||
printf("Tiles size : %d - nbtransform : %d - pattern number of tiles : %d",
|
||||
tiles.size(), nbTransform, numberOfTiles);
|
||||
if (transPerRow > nbTransform)
|
||||
toret.resize(tVectHeight);
|
||||
else
|
||||
toret.resize(
|
||||
((unsigned int)(((double)nbTransform / (double)transPerRow) + 0.5)) *
|
||||
tVectHeight);
|
||||
|
||||
std::vector<std::vector<tile8> > vec(toret);
|
||||
auto it = vec.begin();
|
||||
for (auto each : vec) {
|
||||
each.resize(tilesPerRow);
|
||||
}
|
||||
// while (it.hasNext()) {
|
||||
// it.next().resize(tilesPerRow);
|
||||
// }
|
||||
// std::cout << toret[0].size() << "x" << toret.size();
|
||||
while (repeat != nbTransform) {
|
||||
// std::cout << "repeat" << repeat;
|
||||
for (unsigned int j = 0; j < tVectHeight; j++) {
|
||||
for (unsigned int i = 0; i < tVectWidth; i++) {
|
||||
unsigned int posTile = transformVector[j][i] + numberOfTiles * repeat;
|
||||
unsigned int posX = i + repeatOffsetX;
|
||||
unsigned int posY = j + repeatOffsetY;
|
||||
// qDebug("X: %d - Y: %d - posTile : %d", posX, posY, posTile);
|
||||
toret[posY][posX] = tiles[posTile];
|
||||
}
|
||||
}
|
||||
if (repeatOffsetX + tVectWidth == tilesPerRow) {
|
||||
repeatOffsetX = 0;
|
||||
repeatOffsetY += tVectHeight;
|
||||
} else
|
||||
repeatOffsetX += tVectWidth;
|
||||
repeat++;
|
||||
}
|
||||
return tile;
|
||||
std::cout << "End of transform";
|
||||
return toret;
|
||||
}
|
||||
|
||||
byte *pack_bpp1_tile(const tile8 tile) {
|
||||
unsigned int p = 1;
|
||||
return pack_bpp_tile(tile, 1, &p);
|
||||
}
|
||||
std::vector<tile8> TilesPattern::reverse(
|
||||
const std::vector<tile8> &tiles) const {
|
||||
unsigned int repeatOffsetY = 0;
|
||||
unsigned int repeatOffsetX = 0;
|
||||
unsigned int tVectHeight = transformVector.size();
|
||||
unsigned int tVectWidth = transformVector[0].size();
|
||||
unsigned int repeat = 0;
|
||||
unsigned int nbTransPerRow = tilesPerRow / tVectWidth;
|
||||
unsigned int nbTiles = tiles.size();
|
||||
std::vector<tile8> toretVec(tiles.size());
|
||||
|
||||
byte *pack_bpp2_tile(const tile8 tile) {
|
||||
unsigned int p = 1;
|
||||
return pack_bpp_tile(tile, 2, &p);
|
||||
}
|
||||
for (unsigned int i = 0; i < nbTiles; i++) {
|
||||
unsigned int lineNb = i / tilesPerRow;
|
||||
unsigned int lineInTab = lineNb % tVectHeight;
|
||||
unsigned int colInTab = i % tVectWidth;
|
||||
unsigned int tileNb = transformVector[lineInTab][colInTab];
|
||||
|
||||
byte *pack_bpp3_tile(const tile8 tile) {
|
||||
unsigned int p = 1;
|
||||
return pack_bpp_tile(tile, 3, &p);
|
||||
}
|
||||
unsigned int lineBlock = i / (nbTransPerRow * numberOfTiles);
|
||||
unsigned int blockNB =
|
||||
(i % (nbTransPerRow * numberOfTiles) % tilesPerRow) / tVectWidth;
|
||||
|
||||
byte *pack_bpp4_tile(const tile8 tile) {
|
||||
unsigned int p = 1;
|
||||
return pack_bpp_tile(tile, 4, &p);
|
||||
}
|
||||
|
||||
byte *pack_bpp8_tile(const tile8 tile) {
|
||||
unsigned int p = 1;
|
||||
return pack_bpp_tile(tile, 8, &p);
|
||||
}
|
||||
|
||||
byte *pack_bpp_tile(tile8 tile, const unsigned int bpp, unsigned int *size) {
|
||||
byte *output = (byte *)malloc(bpp * 8);
|
||||
memset(output, 0, bpp * 8);
|
||||
unsigned maxcolor = 2 << bpp;
|
||||
*size = 0;
|
||||
|
||||
for (unsigned int col = 0; col < 8; col++) {
|
||||
for (unsigned int row = 0; row < 8; row++) {
|
||||
byte color = tile.data[col * 8 + row];
|
||||
if (color > maxcolor) return NULL;
|
||||
|
||||
if (bpp == 1) output[col] += (byte)((color & 1) << (7 - row));
|
||||
if (bpp >= 2) {
|
||||
output[col * 2] += (byte)((color & 1) << (7 - row));
|
||||
output[col * 2 + 1] += (byte)(((color & 2) == 2) << (7 - row));
|
||||
}
|
||||
if (bpp == 3) output[16 + col] += (byte)(((color & 4) == 4) << (7 - row));
|
||||
if (bpp >= 4) {
|
||||
output[16 + col * 2] += (byte)(((color & 4) == 4) << (7 - row));
|
||||
output[16 + col * 2 + 1] += (byte)(((color & 8) == 8) << (7 - row));
|
||||
}
|
||||
if (bpp == 8) {
|
||||
output[32 + col * 2] += (byte)(((color & 16) == 16) << (7 - row));
|
||||
output[32 + col * 2 + 1] += (byte)(((color & 32) == 32) << (7 - row));
|
||||
output[48 + col * 2] += (byte)(((color & 64) == 64) << (7 - row));
|
||||
output[48 + col * 2 + 1] += (byte)(((color & 128) == 128) << (7 - row));
|
||||
}
|
||||
}
|
||||
// std::cout << colInTab << lineInTab << " = " << tileNb;
|
||||
// unsigned int pos = tileNb + ((i % tilesPerRow) / nbTransPerRow) *
|
||||
// numberOfTiles;
|
||||
unsigned int pos = tileNb + (lineBlock + blockNB) * numberOfTiles;
|
||||
// std::cout << i << "Goes to : " << pos;
|
||||
toretVec[pos] = tiles[i];
|
||||
}
|
||||
*size = bpp * 8;
|
||||
return output;
|
||||
return toretVec;
|
||||
}
|
||||
|
||||
std::vector<std::vector<tile8> > TilesPattern::transform(
|
||||
const TilesPattern &pattern, const std::vector<tile8> &tiles) {
|
||||
return pattern.transform(tiles);
|
||||
}
|
||||
|
||||
std::vector<std::vector<tile8> > TilesPattern::transform(
|
||||
const std::string id, const std::vector<tile8> &tiles) {
|
||||
return m_Patterns[id].transform(tiles);
|
||||
}
|
||||
|
||||
std::vector<tile8> TilesPattern::reverse(const TilesPattern &pattern,
|
||||
const std::vector<tile8> &tiles) {
|
||||
return pattern.reverse(tiles);
|
||||
}
|
||||
|
||||
|
||||
TilePreset::TilePreset()
|
||||
{
|
||||
name = "";
|
||||
romName = "";
|
||||
romType = "";
|
||||
|
||||
pcTilesLocation = -1;
|
||||
SNESTilesLocation = 0;
|
||||
length = 0;
|
||||
bpp = 0;
|
||||
compression = "None";
|
||||
pcPaletteLocation = 0;
|
||||
SNESPaletteLocation = 0;
|
||||
paletteNoZeroColor = false;
|
||||
}
|
||||
|
||||
bool TilePreset::save(const std::string &file)
|
||||
{
|
||||
// QSettings pFile(file, QSettings::IniFormat);
|
||||
|
||||
// if (pFile.isWritable() == false)
|
||||
// return false;
|
||||
|
||||
// pFile.setValue("_/name", name);
|
||||
// pFile.setValue("rom/name", romName);
|
||||
// pFile.setValue("rom/type", romType);
|
||||
|
||||
// pFile.setValue("tiles/pc_location", QString::number(pcTilesLocation, 16));
|
||||
// pFile.setValue("tiles/snes_location", QString::number(SNESTilesLocation, 16));
|
||||
// pFile.setValue("tiles/length", length);
|
||||
// pFile.setValue("tiles/bpp", bpp);
|
||||
// pFile.setValue("tiles/compression", compression);
|
||||
// pFile.setValue("tiles/pattern", tilesPattern.name);
|
||||
|
||||
// pFile.setValue("palette/pc_location", QString::number(pcPaletteLocation, 16));
|
||||
// pFile.setValue("palette/snes_location", QString::number(SNESPaletteLocation, 16));
|
||||
// pFile.setValue("palette/nozerocolor", paletteNoZeroColor);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TilePreset::load(const std::string& file)
|
||||
{
|
||||
// QSettings pFile(file, QSettings::IniFormat);
|
||||
|
||||
// /* Meh solution to know if the file is right*/
|
||||
// if (pFile.value("_/name").toString().isEmpty())
|
||||
// return false;
|
||||
// name = pFile.value("_/name").toString();
|
||||
// romName = pFile.value("rom/name").toString();
|
||||
// romType = pFile.value("rom/type").toString();
|
||||
|
||||
// /* Locations are stored in a hex string */
|
||||
// bool ok;
|
||||
// pcTilesLocation = pFile.value("tiles/pc_location").toString().toUInt(&ok, 16);
|
||||
// SNESTilesLocation = pFile.value("tiles/snes_location").toString().toUInt(&ok, 16);
|
||||
// length = pFile.value("tiles/length").toInt();
|
||||
// bpp = pFile.value("tiles/bpp").toInt();
|
||||
// compression = pFile.value("tiles/compression").toString();
|
||||
// QString patternName = pFile.value("tiles/pattern").toString();
|
||||
// if (patternName.isEmpty())
|
||||
// patternName = "normal";
|
||||
// tilesPattern = TilesPattern::pattern(patternName);
|
||||
|
||||
// pcPaletteLocation = pFile.value("palette/pc_location").toString().toUInt(&ok, 16);
|
||||
// SNESPaletteLocation = pFile.value("palette/snes_location").toString().toUInt(&ok, 16);
|
||||
// paletteNoZeroColor = pFile.value("palette/nozerocolor").toBool();
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Graphics
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
#ifndef YAZE_APPLICATION_DATA_TILE_H
|
||||
#define YAZE_APPLICATION_DATA_TILE_H
|
||||
|
||||
#include <tile.h>
|
||||
|
||||
#include <regex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "Palette.h"
|
||||
@@ -13,40 +18,6 @@ using byte = unsigned char;
|
||||
using ushort = unsigned short;
|
||||
using uint = unsigned int;
|
||||
|
||||
// SkarAlttp project code
|
||||
extern "C" {
|
||||
|
||||
typedef struct {
|
||||
unsigned int id;
|
||||
byte data[64];
|
||||
unsigned int palette_id;
|
||||
} tile8;
|
||||
|
||||
tile8 unpack_bpp8_tile(const byte* data, const unsigned int offset);
|
||||
tile8 unpack_bpp4_tile(const byte* data, const unsigned int offset);
|
||||
tile8 unpack_bpp3_tile(const byte* data, const unsigned int offset);
|
||||
tile8 unpack_bpp2_tile(const byte* data, const unsigned int offset);
|
||||
tile8 unpack_bpp1_tile(const byte* data, const unsigned int offset);
|
||||
|
||||
tile8 unpack_bpp_tile(const byte* data, const unsigned int offset,
|
||||
const unsigned int bpp);
|
||||
|
||||
byte* pack_bpp1_tile(const tile8 tile);
|
||||
byte* pack_bpp2_tile(const tile8 tile);
|
||||
byte* pack_bpp3_tile(const tile8 tile);
|
||||
byte* pack_bpp4_tile(const tile8 tile);
|
||||
byte* pack_bpp8_tile(const tile8 tile);
|
||||
|
||||
byte* pack_bpp_tile(const tile8 tile, const unsigned int bpp,
|
||||
unsigned int* size);
|
||||
|
||||
void export_all_gfx_to_png(byte* tiledata);
|
||||
|
||||
void export_tile_to_png(tile8 rawtile, const r_palette pal,
|
||||
const char* filename);
|
||||
}
|
||||
|
||||
// End SkarAlttp project code
|
||||
class TileInfo {
|
||||
public:
|
||||
ushort id_;
|
||||
@@ -122,6 +93,62 @@ class Tile16 {
|
||||
}
|
||||
};
|
||||
|
||||
class TilesPattern {
|
||||
public:
|
||||
TilesPattern();
|
||||
std::string name;
|
||||
std::string description;
|
||||
bool custom;
|
||||
unsigned int tilesPerRow;
|
||||
unsigned int numberOfTiles;
|
||||
|
||||
void default_settings();
|
||||
|
||||
bool load(std::string patternFile);
|
||||
|
||||
static bool loadPatterns();
|
||||
static TilesPattern pattern(std::string name);
|
||||
static std::unordered_map<std::string, TilesPattern> Patterns();
|
||||
static std::vector<std::vector<tile8> > transform(
|
||||
const TilesPattern& pattern, const std::vector<tile8>& tiles);
|
||||
static std::vector<std::vector<tile8> > transform(
|
||||
const std::string id, const std::vector<tile8>& tiles);
|
||||
static std::vector<tile8> reverse(const TilesPattern& pattern,
|
||||
const std::vector<tile8>& tiles);
|
||||
|
||||
protected:
|
||||
std::vector<std::vector<tile8> > transform(
|
||||
const std::vector<tile8>& tiles) const;
|
||||
std::vector<tile8> reverse(const std::vector<tile8>& tiles) const;
|
||||
std::vector<std::vector<int> > transformVector;
|
||||
|
||||
private:
|
||||
static std::unordered_map<std::string, TilesPattern> m_Patterns;
|
||||
};
|
||||
|
||||
class TilePreset {
|
||||
public:
|
||||
TilePreset();
|
||||
|
||||
bool save(const std::string& file);
|
||||
bool load(const std::string& file);
|
||||
|
||||
std::string name;
|
||||
std::string romName;
|
||||
std::string romType;
|
||||
TilesPattern tilesPattern;
|
||||
|
||||
unsigned int SNESTilesLocation;
|
||||
int pcTilesLocation;
|
||||
unsigned int SNESPaletteLocation;
|
||||
unsigned int pcPaletteLocation;
|
||||
bool paletteNoZeroColor;
|
||||
unsigned int length;
|
||||
|
||||
unsigned int bpp;
|
||||
std::string compression;
|
||||
};
|
||||
|
||||
} // namespace Graphics
|
||||
} // namespace Application
|
||||
} // namespace yaze
|
||||
|
||||
Reference in New Issue
Block a user