epic: refactor SDL2_Renderer usage to IRenderer and queued texture rendering
- Updated the testing guide to clarify the testing framework's organization and execution methods, improving user understanding. - Refactored CMakeLists to include new platform-specific files, ensuring proper integration of the rendering backend. - Modified main application files to utilize the new IRenderer interface, enhancing flexibility in rendering operations. - Implemented deferred texture management in various components, allowing for more efficient graphics handling and improved performance. - Introduced new methods for texture creation and updates, streamlining the rendering process across the application. - Enhanced logging and error handling in the rendering pipeline to facilitate better debugging and diagnostics.
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@@ -342,7 +342,7 @@ if(YAZE_BUILD_EMU)
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MACOSX_BUNDLE
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app/emu/emu.cc
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app/rom.cc
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app/core/platform/app_delegate.mm
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app/platform/app_delegate.mm
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${YAZE_APP_EMU_SRC}
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${YAZE_APP_CORE_SRC}
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${YAZE_APP_EDITOR_SRC}
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@@ -746,18 +746,18 @@ source_group("Application\\Core\\Asar" FILES
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# Platform-specific files
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source_group("Application\\Core\\Platform" FILES
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app/core/platform/app_delegate.h
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app/core/platform/app_delegate.mm
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app/core/platform/clipboard.cc
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app/core/platform/clipboard.h
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app/core/platform/clipboard.mm
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app/core/platform/file_dialog.cc
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app/core/platform/file_dialog.h
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app/core/platform/file_dialog.mm
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app/core/platform/font_loader.cc
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app/core/platform/font_loader.h
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app/core/platform/font_loader.mm
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app/core/platform/view_controller.h
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app/platform/app_delegate.h
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app/platform/app_delegate.mm
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app/platform/clipboard.cc
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app/platform/clipboard.h
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app/platform/clipboard.mm
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app/platform/file_dialog.cc
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app/platform/file_dialog.h
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app/platform/file_dialog.mm
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app/platform/font_loader.cc
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app/platform/font_loader.h
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app/platform/font_loader.mm
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app/platform/view_controller.h
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)
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# Editor System
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