renamed Core namespace to core
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@@ -6,7 +6,7 @@ namespace yaze {
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namespace application {
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namespace Data {
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using namespace Core;
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using namespace core;
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using namespace Graphics;
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Overworld::~Overworld() {
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@@ -104,7 +104,7 @@ void Overworld::AssembleMap32Tiles() {
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}
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void Overworld::AssembleMap16Tiles() {
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int tpos = Core::Constants::map16Tiles;
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int tpos = core::Constants::map16Tiles;
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for (int i = 0; i < 4096; i += 1) // 3760
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{
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TileInfo t0 = GetTilesInfo((uintptr_t)rom_.GetRawData() + tpos);
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