add SpriteInstruction class

This commit is contained in:
scawful
2024-08-07 16:10:50 -04:00
parent 8234dbc218
commit 6d65b65cdc
2 changed files with 83 additions and 0 deletions

View File

@@ -90,6 +90,64 @@ SpriteAction& SpriteAction::SetNextAction(const std::string& nextActionName) {
std::string SpriteAction::GetConfiguration() const { return ""; }
// ============================================================================
SpriteInstruction SpriteInstruction::PlayAnimation(int startFrame, int endFrame,
int speed) {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::ApplySpeedTowardsPlayer(int speed) {
SpriteInstruction instruction;
instruction.SetConfiguration("JSL Sprite_ApplySpeedTowardsPlayer");
return instruction;
}
SpriteInstruction SpriteInstruction::CheckDamageFromPlayer() {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::MoveXyz() {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::BounceFromTileCollision() {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::SetTimer(int timerId, int value) {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::Custom(const std::string& asmCode) {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::BehaveAsBarrier() {
SpriteInstruction instruction;
return instruction;
}
SpriteInstruction SpriteInstruction::JumpToFunction(
const std::string& functionName) {
SpriteInstruction instruction;
return instruction;
}
} // namespace zelda3
} // namespace app
} // namespace yaze