change rom title from c char to std::string
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@@ -5,35 +5,35 @@
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#include <algorithm>
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#include <chrono>
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#include <cstddef> // for size_t
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#include <cstdint> // for uint32_t, uint8_t, uint16_t
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <ctime>
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#include <filesystem>
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#include <fstream>
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#include <functional> // for function
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#include <iostream> // for string, operator<<, basic_...
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#include <map> // for map
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#include <memory> // for shared_ptr, make_shared
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#include <stack> // for stack
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#include <string> // for hash, operator==
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#include <unordered_map> // for unordered_map
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#include <functional>
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#include <iostream>
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#include <map>
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#include <memory>
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#include <stack>
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#include <string>
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#include <unordered_map>
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#include <variant>
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#include <vector> // for vector
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#include <vector>
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#include "absl/container/flat_hash_map.h" // for flat_hash_map
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#include "absl/status/status.h" // for Status
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#include "absl/status/statusor.h" // for StatusOr
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#include "absl/container/flat_hash_map.h"
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "absl/strings/match.h"
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#include "absl/strings/str_cat.h"
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#include "absl/strings/str_format.h"
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#include "absl/strings/string_view.h" // for string_view
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#include "absl/strings/string_view.h"
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#include "app/core/common.h"
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#include "app/core/constants.h" // for Bytes, uchar, armorPalettes
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#include "app/core/constants.h"
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#include "app/core/labeling.h"
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#include "app/gfx/bitmap.h" // for Bitmap, BitmapTable
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#include "app/gfx/bitmap.h"
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#include "app/gfx/compression.h"
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#include "app/gfx/snes_palette.h" // for PaletteGroup, SNESColor
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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namespace yaze {
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@@ -511,8 +511,8 @@ class Rom : public core::ExperimentFlags {
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long size_ = 0;
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bool is_loaded_ = false;
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bool has_header_ = false;
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uchar title_[21] = "ROM Not Loaded";
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std::string filename_;
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std::string title_ = "ROM Not Loaded";
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std::string filename_ = "";
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// Full contiguous rom space
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Bytes rom_data_;
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