Remove unused editor.cc file and clean up related CMake and code files
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@@ -1,7 +0,0 @@
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#include "editor.h"
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namespace yaze {
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namespace editor {
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} // namespace editor
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} // namespace yaze
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@@ -1,6 +1,5 @@
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set(
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set(
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YAZE_APP_EDITOR_SRC
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YAZE_APP_EDITOR_SRC
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app/editor/editor.cc
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app/editor/editor_manager.cc
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app/editor/editor_manager.cc
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app/editor/dungeon/dungeon_editor.cc
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app/editor/dungeon/dungeon_editor.cc
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app/editor/overworld/overworld_editor.cc
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app/editor/overworld/overworld_editor.cc
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@@ -433,13 +433,9 @@ void EditorManager::DrawHomepage() {
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"The editor is still in development, so please report any bugs or issues "
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"The editor is still in development, so please report any bugs or issues "
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"you encounter.");
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"you encounter.");
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static bool managed_startup = false;
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if (Button("Open ROM", ImVec2(200, 0))) {
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if (Button("Open ROM", ImVec2(200, 0))) {
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LoadRom();
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LoadRom();
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}
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}
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SameLine();
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ImGui::Checkbox("Manage Startup", &managed_startup);
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Separator();
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Separator();
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settings_editor_.Update();
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settings_editor_.Update();
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@@ -36,6 +36,6 @@ static const std::string kOverlordNames[] = {
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};
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};
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}
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}
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} // namespace yaze
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} // namespace yaze
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#endif // YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
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#endif // YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
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