remove inlines
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@@ -20,9 +20,9 @@ namespace zelda3 {
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class Overworld {
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public:
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void Load(app::rom::ROM& rom, uchar* allGfxPtr);
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inline auto GetTiles16() const { return tiles16; }
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inline auto GetCurrentGfxSetPtr() { return currentOWgfx16Ptr; }
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inline auto GetMapBlockset16Ptr() { return mapblockset16; }
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auto GetTiles16() const { return tiles16; }
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auto GetCurrentGfxSetPtr() { return currentOWgfx16Ptr; }
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auto GetMapBlockset16Ptr() { return mapblockset16; }
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std::shared_ptr<uchar[]> overworldMapPointer;
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gfx::Bitmap overworldMapBitmap;
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