add NewProjectMenu for create, save, open
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@@ -37,11 +37,9 @@ struct Project {
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* @return An absl::Status indicating the success or failure of the project
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* creation.
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*/
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absl::Status Create(const std::string &project_name,
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const std::string &project_path) {
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absl::Status Create(const std::string &project_name) {
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name = project_name;
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filepath = project_path;
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return absl::OkStatus();
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}
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@@ -441,6 +441,7 @@ void MasterEditor::DrawYazeMenu() {
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void MasterEditor::DrawFileMenu() {
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static bool save_as_menu = false;
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static bool new_project_menu = false;
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if (BeginMenu("File")) {
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if (MenuItem("Open", "Ctrl+O")) {
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@@ -479,6 +480,24 @@ void MasterEditor::DrawFileMenu() {
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ImGui::Separator();
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if (BeginMenu("Project")) {
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if (MenuItem("Create New Project")) {
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// Create a new project
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new_project_menu = true;
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}
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if (MenuItem("Open Project")) {
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// Open an existing project
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status_ =
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current_project_.Open(FileDialogWrapper::ShowOpenFileDialog());
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}
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if (MenuItem("Save Project")) {
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// Save the current project
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status_ = current_project_.Save();
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}
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ImGui::EndMenu();
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}
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if (BeginMenu("Options")) {
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MenuItem("Backup ROM", "", &backup_rom_);
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MenuItem("Save New Auto", "", &save_new_auto_);
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@@ -554,6 +573,22 @@ void MasterEditor::DrawFileMenu() {
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}
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ImGui::End();
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}
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if (new_project_menu) {
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ImGui::Begin("New Project", &new_project_menu,
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ImGuiWindowFlags_AlwaysAutoResize);
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static std::string save_as_filename = "";
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ImGui::InputText("Project Name", &save_as_filename);
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if (ImGui::Button("Create", gui::kDefaultModalSize)) {
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new_project_menu = false;
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status_ = current_project_.Create(save_as_filename);
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}
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ImGui::SameLine();
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if (ImGui::Button("Cancel", gui::kDefaultModalSize)) {
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new_project_menu = false;
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}
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ImGui::End();
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}
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}
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void MasterEditor::DrawEditMenu() {
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@@ -12,6 +12,7 @@
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#include "absl/status/status.h"
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/core/project.h"
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#include "app/editor/code/assembly_editor.h"
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#include "app/editor/context/gfx_context.h"
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#include "app/editor/dungeon_editor.h"
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@@ -97,6 +98,8 @@ class MasterEditor : public SharedRom,
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emu::Emulator emulator_;
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Project current_project_;
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AssemblyEditor assembly_editor_;
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DungeonEditor dungeon_editor_;
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GraphicsEditor graphics_editor_;
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@@ -106,9 +109,8 @@ class MasterEditor : public SharedRom,
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ScreenEditor screen_editor_;
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SpriteEditor sprite_editor_;
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std::vector<Editor*> active_editors_;
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ImVector<int> active_tabs_;
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std::vector<Editor*> active_editors_;
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Editor* current_editor_ = nullptr;
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};
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