Add Controller::PlayAudio for Emulator
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@@ -63,6 +63,8 @@ class MasterEditor : public SharedRom,
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void Shutdown() { overworld_editor_.Shutdown(); }
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auto emulator() -> emu::Emulator& { return emulator_; }
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private:
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void DrawFileDialog();
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void DrawStatusPopup();
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@@ -101,7 +103,7 @@ class MasterEditor : public SharedRom,
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ScreenEditor screen_editor_;
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SpriteEditor sprite_editor_;
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Editor *current_editor_ = nullptr;
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Editor* current_editor_ = nullptr;
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};
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} // namespace editor
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