add mosaic checkbox to overworld editor properties
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@@ -51,6 +51,8 @@ class OverworldMap : public editor::context::GfxContext {
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auto is_initialized() const { return initialized_; }
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auto parent() const { return parent_; }
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auto mutable_mosaic() { return &mosaic_; }
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auto mutable_current_palette() { return ¤t_palette_; }
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auto area_graphics() const { return area_graphics_; }
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@@ -118,6 +120,8 @@ class OverworldMap : public editor::context::GfxContext {
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bool large_map_ = false;
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bool initialized_ = false;
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bool mosaic_ = false;
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int index_ = 0; // Map index
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int parent_ = 0; // Parent map index
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int large_index_ = 0; // Quadrant ID [0-3]
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