Refactor OverworldEditor and Tile16Editor to use Tilemap instead of array of Bitmap

This commit is contained in:
scawful
2025-04-29 00:26:16 -04:00
parent 3dc8a1f0ee
commit 718a14ca62
7 changed files with 92 additions and 91 deletions

View File

@@ -10,7 +10,6 @@
#include "app/gui/style.h"
#include "app/rom.h"
#include "imgui/imgui.h"
#include "imgui/imgui_internal.h"
#include "imgui_memory_editor.h"
namespace yaze {
@@ -274,6 +273,55 @@ bool Canvas::DrawTilePainter(const Bitmap &bitmap, int size, float scale) {
return false;
}
bool Canvas::DrawTilemapPainter(gfx::Tilemap &tilemap, int current_tile) {
const ImGuiIO &io = GetIO();
const bool is_hovered = IsItemHovered();
is_hovered_ = is_hovered;
const ImVec2 origin(canvas_p0_.x + scrolling_.x, canvas_p0_.y + scrolling_.y);
const ImVec2 mouse_pos(io.MousePos.x - origin.x, io.MousePos.y - origin.y);
const auto scaled_size = tilemap.tile_size.x * global_scale_;
if (!is_hovered) {
points_.clear();
return false;
}
if (!points_.empty()) {
points_.clear();
}
ImVec2 paint_pos = AlignPosToGrid(mouse_pos, scaled_size);
mouse_pos_in_canvas_ = paint_pos;
points_.push_back(paint_pos);
points_.push_back(
ImVec2(paint_pos.x + scaled_size, paint_pos.y + scaled_size));
if (tilemap.tile_bitmaps.find(current_tile) == tilemap.tile_bitmaps.end()) {
tilemap.tile_bitmaps[current_tile] = gfx::Bitmap(
tilemap.tile_size.x, tilemap.tile_size.y, 8,
gfx::GetTilemapData(tilemap, current_tile), tilemap.atlas.palette());
auto bitmap_ptr = &tilemap.tile_bitmaps[current_tile];
Renderer::GetInstance().RenderBitmap(bitmap_ptr);
}
draw_list_->AddImage(
(ImTextureID)(intptr_t)tilemap.tile_bitmaps[current_tile].texture(),
ImVec2(origin.x + paint_pos.x, origin.y + paint_pos.y),
ImVec2(origin.x + paint_pos.x + scaled_size,
origin.y + paint_pos.y + scaled_size));
if (IsMouseClicked(ImGuiMouseButton_Left)) {
drawn_tile_pos_ = paint_pos;
return true;
} else if (ImGui::IsMouseDragging(ImGuiMouseButton_Left)) {
drawn_tile_pos_ = paint_pos;
return true;
}
return false;
}
bool Canvas::DrawSolidTilePainter(const ImVec4 &color, int tile_size) {
const ImGuiIO &io = GetIO();
const bool is_hovered = IsItemHovered();
@@ -541,8 +589,7 @@ void Canvas::DrawOutlineWithColor(int x, int y, int w, int h, uint32_t color) {
draw_list_->AddRect(origin, size, color);
}
void Canvas::DrawBitmapGroup(std::vector<int> &group,
std::array<gfx::Bitmap, 4096> &tile16_individual_,
void Canvas::DrawBitmapGroup(std::vector<int> &group, gfx::Tilemap &tilemap,
int tile_size, float scale) {
if (selected_points_.size() != 2) {
// points_ should contain exactly two points
@@ -583,13 +630,16 @@ void Canvas::DrawBitmapGroup(std::vector<int> &group,
int tile_id = group[i];
// Check if tile_id is within the range of tile16_individual_
if (tile_id >= 0 && tile_id < tile16_individual_.size()) {
auto tilemap_size = tilemap.atlas.width() * tilemap.atlas.height() /
tilemap.map_size.x;
if (tile_id >= 0 && tile_id < tilemap_size) {
// Calculate the position of the tile within the rectangle
int tile_pos_x = (x + start_tile_x) * tile_size * scale;
int tile_pos_y = (y + start_tile_y) * tile_size * scale;
// Draw the tile bitmap at the calculated position
DrawBitmap(tile16_individual_[tile_id], tile_pos_x, tile_pos_y, scale,
gfx::RenderTile(tilemap, tile_id);
DrawBitmap(tilemap.tile_bitmaps[tile_id], tile_pos_x, tile_pos_y, scale,
150.0f);
i++;
}

View File

@@ -1,6 +1,7 @@
#ifndef YAZE_GUI_CANVAS_H
#define YAZE_GUI_CANVAS_H
#include "gfx/tilemap.h"
#define IMGUI_DEFINE_MATH_OPERATORS
#include <cstdint>
@@ -116,9 +117,11 @@ class Canvas : public SharedRom {
void DrawBitmapTable(const BitmapTable &gfx_bin);
void DrawBitmapGroup(std::vector<int> &group,
std::array<gfx::Bitmap, 4096> &tile16_individual_,
gfx::Tilemap &tilemap,
int tile_size, float scale = 1.0f);
bool DrawTilemapPainter(gfx::Tilemap &tilemap, int current_tile);
void DrawOutline(int x, int y, int w, int h);
void DrawOutlineWithColor(int x, int y, int w, int h, ImVec4 color);
void DrawOutlineWithColor(int x, int y, int w, int h, uint32_t color);