Refactor editor includes and update source files for improved organization
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@@ -1,20 +1,10 @@
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#ifndef YAZE_APP_EDITOR_GFX_GROUP_EDITOR_H
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#define YAZE_APP_EDITOR_GFX_GROUP_EDITOR_H
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#include <cmath>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "app/editor/utils/editor.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gui/canvas.h"
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#include "app/gui/icons.h"
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#include "app/gui/style.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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#include "imgui/imgui.h"
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namespace yaze {
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namespace app {
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@@ -55,4 +45,4 @@ class GfxGroupEditor : public SharedRom {
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} // namespace editor
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} // namespace app
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} // namespace yaze
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#endif // YAZE_APP_EDITOR_GFX_GROUP_EDITOR_H
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#endif // YAZE_APP_EDITOR_GFX_GROUP_EDITOR_H
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