Refactor editor includes and update source files for improved organization

This commit is contained in:
scawful
2024-11-18 14:05:08 -05:00
parent 9f4756a853
commit 731eb456ab
23 changed files with 165 additions and 82 deletions

View File

@@ -1,7 +1,6 @@
#ifndef YAZE_GUI_CANVAS_H
#define YAZE_GUI_CANVAS_H
#include <cmath>
#include <string>
#include "app/gfx/bitmap.h"
@@ -33,37 +32,46 @@ enum class CanvasGridSize { k8x8, k16x16, k32x32, k64x64 };
* handling, tile painting, custom grid, and more.
*/
class Canvas : public SharedRom {
public:
public:
Canvas() = default;
explicit Canvas(const std::string& id) : canvas_id_(id) {
explicit Canvas(const std::string &id) : canvas_id_(id) {
context_id_ = id + "Context";
}
explicit Canvas(const std::string& id, ImVec2 canvas_size)
explicit Canvas(const std::string &id, ImVec2 canvas_size)
: canvas_id_(id), custom_canvas_size_(true), canvas_sz_(canvas_size) {
context_id_ = id + "Context";
}
explicit Canvas(const std::string& id, ImVec2 canvas_size,
explicit Canvas(const std::string &id, ImVec2 canvas_size,
CanvasGridSize grid_size)
: canvas_id_(id), custom_canvas_size_(true), canvas_sz_(canvas_size) {
context_id_ = id + "Context";
SetCanvasGridSize(grid_size);
}
explicit Canvas(const std::string &id, ImVec2 canvas_size, CanvasGridSize grid_size, float global_scale)
: canvas_id_(id), custom_canvas_size_(true), canvas_sz_(canvas_size), global_scale_(global_scale) {
context_id_ = id + "Context";
SetCanvasGridSize(grid_size);
}
void SetCanvasGridSize(CanvasGridSize grid_size) {
switch (grid_size) {
case CanvasGridSize::k8x8:
custom_step_ = 8.0f;
break;
case CanvasGridSize::k16x16:
custom_step_ = 16.0f;
break;
case CanvasGridSize::k32x32:
custom_step_ = 32.0f;
break;
case CanvasGridSize::k64x64:
custom_step_ = 64.0f;
break;
case CanvasGridSize::k8x8:
custom_step_ = 8.0f;
break;
case CanvasGridSize::k16x16:
custom_step_ = 16.0f;
break;
case CanvasGridSize::k32x32:
custom_step_ = 32.0f;
break;
case CanvasGridSize::k64x64:
custom_step_ = 64.0f;
break;
}
}
void UpdateColorPainter(gfx::Bitmap& bitmap, const ImVec4& color,
const std::function<void()>& event, int tile_size,
void UpdateColorPainter(gfx::Bitmap &bitmap, const ImVec4 &color,
const std::function<void()> &event, int tile_size,
float scale = 1.0f);
void UpdateInfoGrid(ImVec2 bg_size, int tile_size, float scale = 1.0f,
@@ -75,16 +83,16 @@ class Canvas : public SharedRom {
// Context Menu refers to what happens when the right mouse button is pressed
// This routine also handles the scrolling for the canvas.
void DrawContextMenu(gfx::Bitmap* bitmap = nullptr);
void DrawContextMenu(gfx::Bitmap *bitmap = nullptr);
// Tile painter shows a preview of the currently selected tile
// and allows the user to left click to paint the tile or right
// click to select a new tile to paint with.
bool DrawTilePainter(const Bitmap& bitmap, int size, float scale = 1.0f);
bool DrawSolidTilePainter(const ImVec4& color, int size);
bool DrawTilePainter(const Bitmap &bitmap, int size, float scale = 1.0f);
bool DrawSolidTilePainter(const ImVec4 &color, int size);
// Draws a tile on the canvas at the specified position
void DrawTileOnBitmap(int tile_size, gfx::Bitmap* bitmap, ImVec4 color);
void DrawTileOnBitmap(int tile_size, gfx::Bitmap *bitmap, ImVec4 color);
// Dictates which tile is currently selected based on what the user clicks
// in the canvas window. Represented and split apart into a grid of tiles.
@@ -95,15 +103,15 @@ class Canvas : public SharedRom {
float scale = 1.0f);
// Draws the contents of the Bitmap image to the Canvas
void DrawBitmap(const Bitmap& bitmap, int border_offset = 0,
void DrawBitmap(const Bitmap &bitmap, int border_offset = 0,
bool ready = true);
void DrawBitmap(const Bitmap& bitmap, int border_offset, float scale);
void DrawBitmap(const Bitmap& bitmap, int x_offset = 0, int y_offset = 0,
void DrawBitmap(const Bitmap &bitmap, int border_offset, float scale);
void DrawBitmap(const Bitmap &bitmap, int x_offset = 0, int y_offset = 0,
float scale = 1.0f, int alpha = 255);
void DrawBitmapTable(const BitmapTable& gfx_bin);
void DrawBitmapTable(const BitmapTable &gfx_bin);
void DrawBitmapGroup(std::vector<int>& group,
std::vector<gfx::Bitmap>& tile16_individual_,
void DrawBitmapGroup(std::vector<int> &group,
std::vector<gfx::Bitmap> &tile16_individual_,
int tile_size, float scale = 1.0f);
void DrawOutline(int x, int y, int w, int h);
@@ -115,7 +123,7 @@ class Canvas : public SharedRom {
void DrawText(std::string text, int x, int y);
void DrawGridLines(float grid_step);
void DrawGrid(float grid_step = 64.0f, int tile_id_offset = 8);
void DrawOverlay(); // last
void DrawOverlay(); // last
void DrawInfoGrid(float grid_step = 64.0f, int tile_id_offset = 8,
int label_id = 0);
@@ -125,11 +133,11 @@ class Canvas : public SharedRom {
int GetTileIdFromMousePos() {
int x = mouse_pos_in_canvas_.x;
int y = mouse_pos_in_canvas_.y;
int num_columns = canvas_sz_.x / custom_step_;
int num_rows = canvas_sz_.y / custom_step_;
int num_columns = (canvas_sz_.x / global_scale_) / custom_step_;
int num_rows = (canvas_sz_.y / global_scale_) / custom_step_;
int tile_id = (x / custom_step_) + (y / custom_step_) * num_columns;
if (tile_id >= num_columns * num_rows) {
tile_id = -1; // Invalid tile ID
tile_id = -1; // Invalid tile ID
}
return tile_id;
}
@@ -189,7 +197,7 @@ class Canvas : public SharedRom {
auto hover_mouse_pos() const { return mouse_pos_in_canvas_; }
private:
private:
bool draggable_ = false;
bool is_hovered_ = false;
bool enable_grid_ = true;
@@ -213,7 +221,7 @@ class Canvas : public SharedRom {
std::string canvas_id_ = "Canvas";
std::string context_id_ = "CanvasContext";
ImDrawList* draw_list_;
ImDrawList *draw_list_;
ImVector<ImVec2> points_;
ImVector<ImVector<std::string>> labels_;
ImVec2 scrolling_;
@@ -229,14 +237,14 @@ class Canvas : public SharedRom {
void GraphicsBinCanvasPipeline(int width, int height, int tile_size,
int num_sheets_to_load, int canvas_id,
bool is_loaded, BitmapTable& graphics_bin);
bool is_loaded, BitmapTable &graphics_bin);
void BitmapCanvasPipeline(gui::Canvas& canvas, const gfx::Bitmap& bitmap,
void BitmapCanvasPipeline(gui::Canvas &canvas, const gfx::Bitmap &bitmap,
int width, int height, int tile_size, bool is_loaded,
bool scrollbar, int canvas_id);
} // namespace gui
} // namespace app
} // namespace yaze
} // namespace gui
} // namespace app
} // namespace yaze
#endif