Refactor Overworld Editor and enhance settings management for v3 features

- Removed the outdated ZEML layout file and associated references to streamline the OverworldEditor.
- Introduced the OverworldEditorManager class to encapsulate v3 settings management, improving code organization and maintainability.
- Updated the OverworldEditor to utilize ImGui for layout, enhancing user interaction and flexibility.
- Enhanced the changelog with detailed descriptions of new features and improvements, including a comprehensive undo/redo system and advanced palette management.
- Removed deprecated diagnostic patterns from the clangd configuration to improve code quality checks.
This commit is contained in:
scawful
2025-09-27 15:47:22 -04:00
parent a9ead0a45c
commit 7355294f49
13 changed files with 1405 additions and 218 deletions

View File

@@ -1,25 +0,0 @@
BeginTabBar title="##OwEditorTabBar" {
BeginTabItem title="Map Editor" {
Function id="owToolset",
Table id="##owEditTable" count="2" flags="Resizable|Reorderable|Hideable|BordersOuter|BordersV" {
TableSetupColumn title="Canvas" flags="WidthStretch",
TableSetupColumn title="Tile Selector" flags="WidthFixed" width="256",
TableHeadersRow
TableNextRow,
TableNextColumn,
Function id="OverworldCanvas",
TableNextColumn,
Function id="OverworldTileSelector",
}
}
BeginTabItem title="Tile16 Editor" {
Function id="OwTile16Editor"
}
BeginTabItem title "Graphics Group Editor" {
Function id="OwGfxGroupEditor"
}
BeginTabItem title="Usage Statistics" {
Function id="OwUsageStats"
}
}