Fix Overworld decompression method

This commit is contained in:
Justin Scofield
2022-07-18 20:46:04 -04:00
parent 99136bae05
commit 7393e38db1
2 changed files with 40 additions and 15 deletions

View File

@@ -89,6 +89,8 @@ void ROM::LoadAllGraphicsData() {
buffer_pos += sizeof(data); buffer_pos += sizeof(data);
} }
master_gfx_bin_ = buffer;
} }
uchar *ROM::DecompressGraphics(int pos, int size) { uchar *ROM::DecompressGraphics(int pos, int size) {
@@ -123,46 +125,57 @@ uchar *ROM::Decompress(int pos, int size, bool reversed) {
length += 1; // each commands is at least of size 1 even if index 00 length += 1; // each commands is at least of size 1 even if index 00
switch (cmd) { switch (cmd) {
case 00: // Direct Copy (Could be replaced with a MEMCPY) case kCommandDirectCopy:
for (int i = 0; i < length; i++) { for (int i = 0; i < length; i++) {
buffer[buffer_pos++] = current_rom_[pos++]; buffer[buffer_pos++] = current_rom_[pos++];
} }
// Do not advance in the ROM // Do not advance in the ROM
break; break;
case 01: // Byte Fill case kCommandByteFill:
for (int i = 0; i < length; i++) { for (int i = 0; i < length; i++) {
buffer[buffer_pos++] = current_rom_[pos]; buffer[buffer_pos++] = current_rom_[pos];
} }
pos += 1; // Advance 1 byte in the ROM pos += 1; // Advance 1 byte in the ROM
break; break;
case 02: // Word Fill case kCommandWordFill:
for (int i = 0; i < length; i += 2) { for (int i = 0; i < length; i += 2) {
buffer[buffer_pos++] = current_rom_[pos]; buffer[buffer_pos++] = current_rom_[pos];
buffer[buffer_pos++] = current_rom_[pos + 1]; buffer[buffer_pos++] = current_rom_[pos + 1];
} }
pos += 2; // Advance 2 byte in the ROM pos += 2; // Advance 2 byte in the ROM
break; break;
case 03: // Increasing Fill case kCommandIncreasingFill: {
{
uchar inc_byte = current_rom_[pos]; uchar inc_byte = current_rom_[pos];
for (int i = 0; i < length; i++) { for (int i = 0; i < length; i++) {
buffer[buffer_pos++] = inc_byte++; buffer[buffer_pos++] = inc_byte++;
} }
pos += 1; // Advance 1 byte in the ROM pos += 1; // Advance 1 byte in the ROM
} break; } break;
case 04: // Repeat (Reversed byte order for maps) case kCommandRepeatingBytes: {
{
ushort s1 = ((current_rom_[pos + 1] & 0xFF) << 8); ushort s1 = ((current_rom_[pos + 1] & 0xFF) << 8);
ushort s2 = ((current_rom_[pos] & 0xFF)); ushort s2 = ((current_rom_[pos] & 0xFF));
auto addr = (ushort)(s1 | s2); // Reversed byte order for overworld maps
if (reversed) { if (reversed) {
addr = (ushort)(s2 | s1); auto addr = (current_rom_[pos + 2]) | ((current_rom_[pos + 1]) << 8);
if (addr > buffer_pos) {
std::cout << "size error" << std::endl;
}
if (buffer_pos + length >= size) {
size *= 2;
buffer = new uchar[size];
std::cout << "Reallocate buffer" << std::endl;
}
memcpy(buffer + buffer_pos, current_rom_ + pos, length);
pos += 2;
} else {
auto addr = (ushort)(s1 | s2);
for (int i = 0; i < length; i++) {
buffer[buffer_pos] = buffer[addr + i];
buffer_pos++;
}
pos += 2; // Advance 2 bytes in the ROM
} }
for (int i = 0; i < length; i++) {
buffer[buffer_pos] = buffer[addr + i];
buffer_pos++;
}
pos += 2; // Advance 2 bytes in the ROM
} break; } break;
} }
} }

View File

@@ -21,9 +21,19 @@
namespace yaze { namespace yaze {
namespace app { namespace app {
struct OWMapTiles {
std::vector<std::vector<ushort>> light_world; // 64 maps * (32*32 tiles)
std::vector<std::vector<ushort>> dark_world; // 64 maps * (32*32 tiles)
std::vector<std::vector<ushort>> special_world; // 32 maps * (32*32 tiles)
} typedef OWMapTiles;
constexpr int kCommandDirectCopy = 0;
constexpr int kCommandByteFill = 1;
constexpr int kCommandWordFill = 2;
constexpr int kCommandIncreasingFill = 3;
constexpr int kCommandRepeatingBytes = 4;
constexpr uchar kGraphicsBitmap[8] = {0x80, 0x40, 0x20, 0x10, constexpr uchar kGraphicsBitmap[8] = {0x80, 0x40, 0x20, 0x10,
0x08, 0x04, 0x02, 0x01}; 0x08, 0x04, 0x02, 0x01};
class ROM { class ROM {
public: public:
void Close(); void Close();
@@ -49,12 +59,14 @@ class ROM {
bool isLoaded() const { return is_loaded_; } bool isLoaded() const { return is_loaded_; }
auto Renderer() { return sdl_renderer_; } auto Renderer() { return sdl_renderer_; }
auto GetGraphicsBin() const { return graphics_bin_; } auto GetGraphicsBin() const { return graphics_bin_; }
auto GetMasterGraphicsBin() const { return master_gfx_bin_; }
auto GetVRAM() const { return pseudo_vram_; } auto GetVRAM() const { return pseudo_vram_; }
private: private:
int num_sheets_ = 0; int num_sheets_ = 0;
long size_ = 0; long size_ = 0;
uchar* current_rom_; uchar* current_rom_;
uchar* master_gfx_bin_;
uchar title[21] = "ROM Not Loaded"; uchar title[21] = "ROM Not Loaded";
bool is_loaded_ = false; bool is_loaded_ = false;
bool isbpp3[core::constants::NumberOfSheets]; bool isbpp3[core::constants::NumberOfSheets];