Add tabs and dungeon room props to DungeonEditor

This commit is contained in:
scawful
2023-11-12 19:18:44 -05:00
parent 3c92b58c21
commit 75ef4fd9b0
2 changed files with 108 additions and 3 deletions

View File

@@ -20,7 +20,8 @@ class DungeonEditor : public SharedROM {
private:
void DrawToolset();
void DrawDungeonCanvas();
void DrawDungeonTabView();
void DrawDungeonCanvas(int room_id);
void DrawRoomGraphics();
void DrawTileSelector();
@@ -28,6 +29,8 @@ class DungeonEditor : public SharedROM {
gfx::Bitmap room_gfx_bmp_;
ImVector<int> active_rooms_;
std::vector<zelda3::dungeon::Room> rooms_;
gui::Canvas canvas_;