Refactor Visual Studio solution and project files for improved organization and support

- Removed obsolete project entries from the solution file to streamline structure.
- Updated YAZE project configuration to enable vcpkg integration and multi-architecture support.
- Enhanced build scripts for Windows, including automated setup and testing processes.
- Added new documentation for Windows development setup and build instructions.
This commit is contained in:
scawful
2025-09-28 00:34:20 -04:00
parent 8b659e991c
commit 77b4e8cd40
12 changed files with 3286 additions and 772 deletions

View File

@@ -2,88 +2,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{FOLDER-GUID-ROOT}"
ProjectSection(SolutionItems) = preProject
CMakeLists.txt = CMakeLists.txt
CMakePresets.json = CMakePresets.json
vcpkg.json = vcpkg.json
README.md = README.md
LICENSE = LICENSE
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Documentation", "Documentation", "{FOLDER-GUID-DOCS}"
ProjectSection(SolutionItems) = preProject
docs\index.md = docs\index.md
docs\01-getting-started.md = docs\01-getting-started.md
docs\02-build-instructions.md = docs\02-build-instructions.md
docs\03-asar-integration.md = docs\03-asar-integration.md
docs\04-api-reference.md = docs\04-api-reference.md
docs\A1-testing-guide.md = docs\A1-testing-guide.md
docs\B1-contributing.md = docs\B1-contributing.md
docs\B2-platform-compatibility.md = docs\B2-platform-compatibility.md
docs\B3-build-presets.md = docs\B3-build-presets.md
docs\C1-changelog.md = docs\C1-changelog.md
docs\D1-roadmap.md = docs\D1-roadmap.md
docs\E1-asm-style-guide.md = docs\E1-asm-style-guide.md
docs\E2-dungeon-editor-guide.md = docs\E2-dungeon-editor-guide.md
docs\E3-dungeon-editor-design.md = docs\E3-dungeon-editor-design.md
docs\E4-dungeon-editor-refactoring.md = docs\E4-dungeon-editor-refactoring.md
docs\E5-dungeon-object-system.md = docs\E5-dungeon-object-system.md
docs\F1-overworld-loading.md = docs\F1-overworld-loading.md
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Scripts", "Scripts", "{FOLDER-GUID-SCRIPTS}"
ProjectSection(SolutionItems) = preProject
scripts\create_release.sh = scripts\create_release.sh
scripts\extract_changelog.py = scripts\extract_changelog.py
scripts\generate-vs-projects.ps1 = scripts\generate-vs-projects.ps1
scripts\generate-vs-projects.bat = scripts\generate-vs-projects.bat
scripts\setup-vcpkg-windows.ps1 = scripts\setup-vcpkg-windows.ps1
scripts\setup-vcpkg-windows.bat = scripts\setup-vcpkg-windows.bat
scripts\quality_check.sh = scripts\quality_check.sh
scripts\test_asar_integration.py = scripts\test_asar_integration.py
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Assets", "Assets", "{FOLDER-GUID-ASSETS}"
ProjectSection(SolutionItems) = preProject
assets\themes\yaze_classic.theme = assets\themes\yaze_classic.theme
assets\themes\cyberpunk.theme = assets\themes\cyberpunk.theme
assets\themes\sunset.theme = assets\themes\sunset.theme
assets\themes\forest.theme = assets\themes\forest.theme
assets\themes\midnight.theme = assets\themes\midnight.theme
assets\layouts\ow_toolset.zeml = assets\layouts\ow_toolset.zeml
assets\yaze.icns = assets\yaze.icns
assets\yaze.png = assets\yaze.png
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Headers", "Headers", "{FOLDER-GUID-HEADERS}"
ProjectSection(SolutionItems) = preProject
incl\yaze.h = incl\yaze.h
incl\zelda.h = incl\zelda.h
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "CMake", "CMake", "{FOLDER-GUID-CMAKE}"
ProjectSection(SolutionItems) = preProject
cmake\absl.cmake = cmake\absl.cmake
cmake\asar.cmake = cmake\asar.cmake
cmake\grpc.cmake = cmake\grpc.cmake
cmake\gtest.cmake = cmake\gtest.cmake
cmake\imgui.cmake = cmake\imgui.cmake
cmake\mingw64.cmake = cmake\mingw64.cmake
cmake\packaging.cmake = cmake\packaging.cmake
cmake\sdl2.cmake = cmake\sdl2.cmake
cmake\vcpkg.cmake = cmake\vcpkg.cmake
cmake\yaze.desktop.in = cmake\yaze.desktop.in
cmake\yaze.plist.in = cmake\yaze.plist.in
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GitHub Actions", "GitHub Actions", "{FOLDER-GUID-GITHUB}"
ProjectSection(SolutionItems) = preProject
.github\workflows\ci.yml = .github\workflows\ci.yml
.github\workflows\release.yml = .github\workflows\release.yml
.github\workflows\doxy.yml = .github\workflows\doxy.yml
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "YAZE", "YAZE.vcxproj", "{B2C3D4E5-F6G7-8901-BCDE-F23456789012}"
EndProject
Global
@@ -133,13 +51,4 @@ Global
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A1B2C3D4-E5F6-7890-ABCD-EF1234567890}
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{B2C3D4E5-F6G7-8901-BCDE-F23456789012} = {FOLDER-GUID-ROOT}
{FOLDER-GUID-DOCS} = {FOLDER-GUID-ROOT}
{FOLDER-GUID-SCRIPTS} = {FOLDER-GUID-ROOT}
{FOLDER-GUID-ASSETS} = {FOLDER-GUID-ROOT}
{FOLDER-GUID-HEADERS} = {FOLDER-GUID-ROOT}
{FOLDER-GUID-CMAKE} = {FOLDER-GUID-ROOT}
{FOLDER-GUID-GITHUB} = {FOLDER-GUID-ROOT}
EndGlobalSection
EndGlobal