Overworld map saving epic

This commit is contained in:
scawful
2024-01-31 13:17:14 -05:00
parent 1e5d02ab6f
commit 77d99724ef
12 changed files with 239 additions and 288 deletions

View File

@@ -130,9 +130,9 @@
using ushort = unsigned short;
using uint = unsigned int;
using uchar = unsigned char;
using Bytes = std::vector<uchar>;
using Bytes = std::vector<uint8_t>;
using OWBlockset = std::vector<std::vector<ushort>>;
using OWBlockset = std::vector<std::vector<uint16_t>>;
struct OWMapTiles {
OWBlockset light_world; // 64 maps
OWBlockset dark_world; // 64 maps