Editor namespace housekeeping, Canvas expansion
This commit is contained in:
@@ -282,65 +282,26 @@ void OverworldEditor::DrawTile16Selector() const {
|
||||
draw_list->PopClipRect();
|
||||
}
|
||||
|
||||
void OverworldEditor::DrawTile8Selector() const {
|
||||
static ImVec2 scrolling(0.0f, 0.0f);
|
||||
ImVec2 canvas_p0 = ImGui::GetCursorScreenPos();
|
||||
auto canvas_sz = ImVec2(256 + 1, kNumSheetsToLoad * 64 + 1);
|
||||
auto canvas_p1 = ImVec2(canvas_p0.x + canvas_sz.x, canvas_p0.y + canvas_sz.y);
|
||||
|
||||
// Draw border and background color
|
||||
const ImGuiIO &io = ImGui::GetIO();
|
||||
ImDrawList *draw_list = ImGui::GetWindowDrawList();
|
||||
draw_list->AddRectFilled(canvas_p0, canvas_p1, IM_COL32(32, 32, 32, 255));
|
||||
draw_list->AddRect(canvas_p0, canvas_p1, IM_COL32(255, 255, 255, 255));
|
||||
|
||||
// This will catch our interactions
|
||||
ImGui::InvisibleButton(
|
||||
"Tile8SelectorCanvas", canvas_sz,
|
||||
ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);
|
||||
const ImVec2 origin(canvas_p0.x + scrolling.x,
|
||||
canvas_p0.y + scrolling.y); // Lock scrolled origin
|
||||
const ImVec2 mouse_pos_in_canvas(io.MousePos.x - origin.x,
|
||||
io.MousePos.y - origin.y);
|
||||
|
||||
// Context menu (under default mouse threshold)
|
||||
ImVec2 drag_delta = ImGui::GetMouseDragDelta(ImGuiMouseButton_Right);
|
||||
if (drag_delta.x == 0.0f && drag_delta.y == 0.0f)
|
||||
ImGui::OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
|
||||
if (ImGui::BeginPopup("context")) {
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
void OverworldEditor::DrawTile8Selector() {
|
||||
graphics_bin_canvas_.DrawBackground(
|
||||
ImVec2(256 + 1, kNumSheetsToLoad * 64 + 1));
|
||||
graphics_bin_canvas_.UpdateContext();
|
||||
graphics_bin_canvas_.DrawGrid(16.0f);
|
||||
if (all_gfx_loaded_) {
|
||||
for (const auto &[key, value] : graphics_bin_) {
|
||||
int offset = 64 * (key + 1);
|
||||
int top_left_y = canvas_p0.y + 2;
|
||||
int top_left_y = graphics_bin_canvas_.GetZeroPoint().y + 2;
|
||||
if (key >= 1) {
|
||||
top_left_y = canvas_p0.y + 64 * key;
|
||||
top_left_y = graphics_bin_canvas_.GetZeroPoint().y + 64 * key;
|
||||
}
|
||||
draw_list->AddImage((void *)value.GetTexture(),
|
||||
ImVec2(canvas_p0.x + 2, top_left_y),
|
||||
ImVec2(canvas_p0.x + 256, canvas_p0.y + offset));
|
||||
graphics_bin_canvas_.GetDrawList()->AddImage(
|
||||
(void *)value.GetTexture(),
|
||||
ImVec2(graphics_bin_canvas_.GetZeroPoint().x + 2, top_left_y),
|
||||
ImVec2(graphics_bin_canvas_.GetZeroPoint().x + 256,
|
||||
graphics_bin_canvas_.GetZeroPoint().y + offset));
|
||||
}
|
||||
}
|
||||
|
||||
// Draw grid + all lines in the canvas
|
||||
draw_list->PushClipRect(canvas_p0, canvas_p1, true);
|
||||
if (opt_enable_grid) {
|
||||
const float GRID_STEP = 16.0f;
|
||||
for (float x = fmodf(scrolling.x, GRID_STEP); x < canvas_sz.x;
|
||||
x += GRID_STEP)
|
||||
draw_list->AddLine(ImVec2(canvas_p0.x + x, canvas_p0.y),
|
||||
ImVec2(canvas_p0.x + x, canvas_p1.y),
|
||||
IM_COL32(200, 200, 200, 40));
|
||||
for (float y = fmodf(scrolling.y, GRID_STEP); y < canvas_sz.y;
|
||||
y += GRID_STEP)
|
||||
draw_list->AddLine(ImVec2(canvas_p0.x, canvas_p0.y + y),
|
||||
ImVec2(canvas_p1.x, canvas_p0.y + y),
|
||||
IM_COL32(200, 200, 200, 40));
|
||||
}
|
||||
|
||||
draw_list->PopClipRect();
|
||||
graphics_bin_canvas_.DrawOverlay();
|
||||
}
|
||||
|
||||
void OverworldEditor::DrawPseudoVRAM() {
|
||||
@@ -354,9 +315,12 @@ void OverworldEditor::DrawPseudoVRAM() {
|
||||
pseudo_vram_canvas_.DrawBackground();
|
||||
pseudo_vram_canvas_.UpdateContext();
|
||||
pseudo_vram_canvas_.DrawGrid();
|
||||
// draw_list->AddImage((void *)rom_.GetVRAM().GetTileset(0).GetTexture(),
|
||||
// ImVec2(canvas_p0.x + 2, canvas_p0.y + 2),
|
||||
// ImVec2(canvas_p0.x + 256, canvas_p0.y + 64));
|
||||
pseudo_vram_canvas_.GetDrawList()->AddImage(
|
||||
(void *)rom_.GetVRAM().GetTileset(0).GetTexture(),
|
||||
ImVec2(pseudo_vram_canvas_.GetZeroPoint().x + 2,
|
||||
pseudo_vram_canvas_.GetZeroPoint().y + 2),
|
||||
ImVec2(pseudo_vram_canvas_.GetZeroPoint().x + 256,
|
||||
pseudo_vram_canvas_.GetZeroPoint().y + 64));
|
||||
pseudo_vram_canvas_.DrawOverlay();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user