standardize imgui headers as user instead of system

This commit is contained in:
scawful
2024-07-30 23:33:12 -04:00
parent 95ba7630b8
commit 7c708519ac
55 changed files with 122 additions and 117 deletions

View File

@@ -1,7 +1,7 @@
#ifndef YAZE_APP_EDITOR_UTILS_FLAGS_H
#define YAZE_APP_EDITOR_UTILS_FLAGS_H
#include <imgui/imgui.h>
#include "imgui/imgui.h"
#include "core/common.h"

View File

@@ -1,6 +1,6 @@
#include "app/editor/utils/gfx_context.h"
#include <imgui/imgui.h>
#include "imgui/imgui.h"
#include <cmath>

View File

@@ -1,7 +1,7 @@
#ifndef YAZE_APP_EDITOR_VRAM_CONTEXT_H
#define YAZE_APP_EDITOR_VRAM_CONTEXT_H
#include <imgui/imgui.h>
#include "imgui/imgui.h"
#include <cmath>
#include <vector>

View File

@@ -1,7 +1,7 @@
#ifndef YAZE_APP_EDITOR_UTILS_KEYBOARD_SHORTCUTS_H
#define YAZE_APP_EDITOR_UTILS_KEYBOARD_SHORTCUTS_H
#include <imgui/imgui.h>
#include "imgui/imgui.h"
namespace yaze {
namespace app {
@@ -22,4 +22,4 @@ struct KeyboardShortcuts {
} // namespace app
} // namespace yaze
#endif // YAZE_APP_EDITOR_UTILS_KEYBOARD_SHORTCUTS_H_
#endif // YAZE_APP_EDITOR_UTILS_KEYBOARD_SHORTCUTS_H_