Add SelectablePalettePipeline for updating palette
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@@ -301,8 +301,14 @@ void MasterEditor::DrawHelpMenu() {
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if (open_rom_help) ImGui::OpenPopup("Open a ROM");
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if (ImGui::BeginPopupModal("Open a ROM", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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ImGui::Text("File -> Open");
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ImGui::Text("Select a ROM file to open");
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ImGui::Text("Supported ROMs:");
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ImGui::Text("The Legend of Zelda: A Link to the Past");
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ImGui::Text("US Version 1.0");
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ImGui::Separator();
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ImGui::Text("Must remove header before opening");
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ImGui::Text("Header is 0x200 bytes of data at the beginning of the ROM");
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if (ImGui::Button("Close", gui::kDefaultModalSize)) {
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open_rom_help = false;
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