Add SelectablePalettePipeline for updating palette

This commit is contained in:
Justin Scofield
2023-08-03 21:09:27 -04:00
parent d2789ff7b6
commit 7d0b09a589
11 changed files with 116 additions and 37 deletions

View File

@@ -301,8 +301,14 @@ void MasterEditor::DrawHelpMenu() {
if (open_rom_help) ImGui::OpenPopup("Open a ROM");
if (ImGui::BeginPopupModal("Open a ROM", nullptr,
ImGuiWindowFlags_AlwaysAutoResize)) {
ImGui::Text("File -> Open");
ImGui::Text("Select a ROM file to open");
ImGui::Text("Supported ROMs:");
ImGui::Text("The Legend of Zelda: A Link to the Past");
ImGui::Text("US Version 1.0");
ImGui::Separator();
ImGui::Text("Must remove header before opening");
ImGui::Text("Header is 0x200 bytes of data at the beginning of the ROM");
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
open_rom_help = false;