Add SaveRom to MasterEditor, rename Rom::isLoaded to is_loaded
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@@ -13,7 +13,7 @@ using ImGui::TableSetupColumn;
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using ImGui::Text;
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absl::Status SpriteEditor::Update() {
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if (rom()->isLoaded() && !sheets_loaded_) {
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if (rom()->is_loaded() && !sheets_loaded_) {
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// Load the values for current_sheets_ array
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sheets_loaded_ = true;
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