refactor(editor): remove EditorCardManager references from various editors
- Eliminated the inclusion of EditorCardManager from multiple editor header files, streamlining dependencies and reducing coupling. - Updated comments in PaletteEditor to reflect the transition to EditorCardRegistry for card management. Benefits: - Enhances modularity by decoupling editor components from the centralized card manager. - Improves maintainability and clarity in the codebase by aligning with the new card management approach.
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@@ -14,7 +14,6 @@
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#include "dungeon_object_selector.h"
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#include "dungeon_room_loader.h"
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#include "object_editor_card.h"
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#include "app/gui/app/editor_card_manager.h"
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#include "zelda3/dungeon/room.h"
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#include "zelda3/dungeon/room_entrance.h"
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#include "app/gui/app/editor_layout.h"
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