feat: Implement modern menu structure in EditorManager

- Added a comprehensive modern menu system in `EditorManager` with File, Edit, View, Workspace, Debug, and Help menus.
- Integrated various menu items with corresponding actions, including project management, editing commands, and debugging tools.
- Enhanced user experience with keyboard shortcuts for common actions and improved menu organization.
- Updated header file to declare the new `BuildModernMenu` function and included necessary dependencies.
This commit is contained in:
scawful
2025-10-05 02:18:29 -04:00
parent 1084f65b02
commit 7f07d87308
4 changed files with 135 additions and 2 deletions

View File

@@ -13,6 +13,7 @@
#include "app/core/project.h"
#include "app/editor/code/assembly_editor.h"
#include "app/editor/code/memory_editor.h"
#include "app/editor/ui/menu_builder.h"
#include "app/editor/code/project_file_editor.h"
#include "app/editor/dungeon/dungeon_editor_v2.h"
#include "app/editor/graphics/graphics_editor.h"
@@ -125,6 +126,8 @@ class EditorManager {
ImGui::GetIO().FontGlobalScale = scale;
SaveUserSettings();
}
void BuildModernMenu();
private:
void DrawWelcomeScreen();
@@ -242,6 +245,7 @@ class EditorManager {
EditorContext context_;
std::unique_ptr<PopupManager> popup_manager_;
ToastManager toast_manager_;
MenuBuilder menu_builder_;
// Settings helpers
void LoadUserSettings();