Refactor EditorManager to extract LoadAssets method for improved code organization and readability
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@@ -65,8 +65,8 @@ class EditorManager : public SharedRom {
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void DrawPopups();
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void LoadRom();
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void LoadAssets();
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void SaveRom();
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void OpenRomOrProject(const std::string &filename);
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absl::Status OpenProject();
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void SaveProject();
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