Replace BuildAndRenderBitmap with Rom::CreateAndRenderBitmap

This commit is contained in:
scawful
2024-04-14 15:02:56 -05:00
parent 5953e58bd4
commit 81e5659c1f
7 changed files with 46 additions and 48 deletions

View File

@@ -15,7 +15,6 @@
#include "app/gui/canvas.h"
#include "app/gui/color.h"
#include "app/gui/input.h"
#include "app/rom.h"
namespace yaze {
namespace app {
@@ -158,14 +157,6 @@ void BitmapCanvasPipeline(gui::Canvas& canvas, const gfx::Bitmap& bitmap,
}
}
void BuildAndRenderBitmapPipeline(int width, int height, int depth, Bytes data,
Rom& z3_rom, gfx::Bitmap& bitmap,
gfx::SnesPalette& palette) {
bitmap.Create(width, height, depth, data);
bitmap.ApplyPalette(palette);
z3_rom.RenderBitmap(&bitmap);
}
void FileDialogPipeline(absl::string_view display_key,
absl::string_view file_extensions,
std::optional<absl::string_view> button_text,

View File

@@ -14,7 +14,6 @@
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gui/canvas.h"
#include "app/rom.h"
namespace yaze {
namespace app {
@@ -38,10 +37,6 @@ void GraphicsManagerCanvasPipeline(int width, int height, int tile_size,
bool is_loaded,
const gfx::BitmapManager& graphics_manager);
void BuildAndRenderBitmapPipeline(int width, int height, int depth, Bytes data,
Rom& z3_rom, gfx::Bitmap& bitmap,
gfx::SnesPalette& palette);
void FileDialogPipeline(absl::string_view display_key,
absl::string_view file_extensions,
std::optional<absl::string_view> button_text,