add SpriteAction class
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@@ -60,6 +60,36 @@ std::string SpriteBuilder::Build() const {
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ss << BuildProperties();
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return ss.str();
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}
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// ============================================================================
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SpriteAction SpriteAction::Create(const std::string& actionName) {
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SpriteAction action;
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return action;
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}
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SpriteAction SpriteAction::Create() {
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SpriteAction action;
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return action;
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}
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SpriteAction& SpriteAction::AddInstruction(
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const SpriteInstruction& instruction) {
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return *this;
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}
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SpriteAction& SpriteAction::AddCustomInstruction(const std::string& asmCode) {
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return *this;
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}
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SpriteAction& SpriteAction::SetNextAction(const std::string& nextActionName) {
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return *this;
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}
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std::string SpriteAction::GetConfiguration() const { return ""; }
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} // namespace zelda3
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} // namespace app
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} // namespace yaze
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