fix refresh palette overworld map bug
This commit is contained in:
@@ -62,6 +62,8 @@ void OverworldEditor::RefreshOverworldMap() {
|
||||
}
|
||||
|
||||
absl::Status OverworldEditor::RefreshMapPalette() {
|
||||
RETURN_IF_ERROR(
|
||||
overworld_.mutable_overworld_map(current_map_)->LoadPalette());
|
||||
const auto current_map_palette =
|
||||
overworld_.overworld_map(current_map_)->current_palette();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user