fix refresh palette overworld map bug
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@@ -62,6 +62,8 @@ void OverworldEditor::RefreshOverworldMap() {
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}
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}
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absl::Status OverworldEditor::RefreshMapPalette() {
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absl::Status OverworldEditor::RefreshMapPalette() {
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RETURN_IF_ERROR(
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overworld_.mutable_overworld_map(current_map_)->LoadPalette());
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const auto current_map_palette =
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const auto current_map_palette =
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overworld_.overworld_map(current_map_)->current_palette();
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overworld_.overworld_map(current_map_)->current_palette();
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