Add LC_LZ2 Compression library

Refactor ROM class
Editor housekeeping
This commit is contained in:
scawful
2023-07-21 03:44:44 -04:00
parent df8443152b
commit 82dd9dde1b
15 changed files with 646 additions and 504 deletions

100
src/app/gfx/compression.h Normal file
View File

@@ -0,0 +1,100 @@
#ifndef YAZE_APP_GFX_COMPRESSION_H
#define YAZE_APP_GFX_COMPRESSION_H
#include <iostream>
#include <memory>
#include <string>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/core/constants.h"
#define BUILD_HEADER(command, length) (command << 5) + (length - 1)
namespace yaze {
namespace app {
namespace gfx {
namespace lc_lz2 {
constexpr int kCommandDirectCopy = 0;
constexpr int kCommandByteFill = 1;
constexpr int kCommandWordFill = 2;
constexpr int kCommandIncreasingFill = 3;
constexpr int kCommandRepeatingBytes = 4;
constexpr int kCommandLongLength = 7;
constexpr int kMaxLengthNormalHeader = 32;
constexpr int kMaxLengthCompression = 1024;
constexpr int kNintendoMode1 = 0;
constexpr int kNintendoMode2 = 1;
constexpr int kSnesByteMax = 0xFF;
constexpr int kCommandMod = 0x07;
constexpr int kExpandedMod = 0xE0;
constexpr int kExpandedLengthMod = 0x3FF;
constexpr int kNormalLengthMod = 0x1F;
constexpr int kCompressionStringMod = 7 << 5;
using CommandArgumentArray = std::array<std::array<char, 2>, 5>;
using CommandSizeArray = std::array<uint, 5>;
using DataSizeArray = std::array<uint, 5>;
struct CompressionPiece {
char command;
int length;
int argument_length;
std::string argument;
std::shared_ptr<CompressionPiece> next = nullptr;
CompressionPiece() = default;
CompressionPiece(int cmd, int len, std::string args, int arg_len)
: command(cmd), length(len), argument_length(arg_len), argument(args) {}
};
using CompressionPiece = struct CompressionPiece;
using CompressionPiecePointer = std::shared_ptr<CompressionPiece>;
void PrintCompressionPiece(const CompressionPiecePointer& piece);
void PrintCompressionChain(const CompressionPiecePointer& chain_head);
void CheckByteRepeat(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos);
void CheckWordRepeat(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos);
void CheckIncByte(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos);
void CheckIntraCopy(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos, uint start);
void ValidateForByteGain(const DataSizeArray& data_size_taken,
const CommandSizeArray& cmd_size, uint& max_win,
uint& cmd_with_max);
void CompressionCommandAlternative(const uchar* rom_data,
CompressionPiecePointer& compressed_chain,
const CommandSizeArray& cmd_size,
const CommandArgumentArray& cmd_args,
uint& src_data_pos, uint& comp_accumulator,
uint& cmd_with_max, uint& max_win);
absl::StatusOr<CompressionPiecePointer> SplitCompressionPiece(
CompressionPiecePointer& piece, int mode);
Bytes CreateCompressionString(CompressionPiecePointer& start, int mode);
absl::Status ValidateCompressionResult(CompressionPiecePointer& chain_head,
int mode, int start, int src_data_pos);
CompressionPiecePointer MergeCopy(CompressionPiecePointer& start);
} // namespace lc_lz2
} // namespace gfx
} // namespace app
} // namespace yaze
#endif // YAZE_APP_GFX_COMPRESSION_H