Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability
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@@ -1,6 +1,5 @@
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#include "dungeon_editor.h"
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#include "app/core/labeling.h"
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#include "app/core/platform/renderer.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gui/canvas.h"
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@@ -2,7 +2,7 @@
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#define YAZE_APP_EDITOR_DUNGEONEDITOR_H
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#include "app/core/common.h"
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#include "app/core/labeling.h"
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#include "app/core/project.h"
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#include "app/editor/graphics/gfx_group_editor.h"
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#include "app/editor/graphics/palette_editor.h"
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#include "app/editor/utils/editor.h"
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