Add ScreenEditor to main Editor
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
#include "app/editor/assembly_editor.h"
|
||||
#include "app/editor/dungeon_editor.h"
|
||||
#include "app/editor/overworld_editor.h"
|
||||
#include "app/editor/screen_editor.h"
|
||||
#include "app/gfx/snes_palette.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
@@ -41,6 +42,7 @@ class Editor {
|
||||
void DrawProjectEditor();
|
||||
void DrawOverworldEditor();
|
||||
void DrawDungeonEditor();
|
||||
void DrawScreenEditor();
|
||||
void DrawGraphicsEditor();
|
||||
void DrawSpriteEditor();
|
||||
|
||||
@@ -52,6 +54,7 @@ class Editor {
|
||||
AssemblyEditor assembly_editor_;
|
||||
OverworldEditor overworld_editor_;
|
||||
DungeonEditor dungeon_editor_;
|
||||
ScreenEditor screen_editor_;
|
||||
std::shared_ptr<SDL_Renderer> sdl_renderer_;
|
||||
std::unordered_map<uint, SDL_Texture *> image_cache_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user