Add ScreenEditor to main Editor
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@@ -9,6 +9,8 @@ namespace editor {
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class ScreenEditor {
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public:
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void Update();
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private:
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int sword_x_ = 0;
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int mx_click_ = 0;
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@@ -66,8 +68,8 @@ class ScreenEditor {
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gfx::Bitmap tiles8Bitmap; // 0x20000
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gfx::Bitmap floor_selector;
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// DungeonMap dungeon_maps_[14];
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// MapIcon selectedMapIcon;
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// DungeonMap dungeon_maps_[14];
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// MapIcon selectedMapIcon;
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};
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} // namespace editor
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